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[Linux] Tile Palette's default brush does not paint tiles
How to reproduce:1. Download the attached project '1176950repro.zip'2. Make sure 'scene' Scene is opened and select 'Grid' Game Obje... Read more
The cursor is visible when using CursorLockMode.Locked in the standalone...
Steps to reproduce:1. Download 1177531_repro.zip2. Add "SampleScene" to build settings and build a standalone player3. Launch player... Read more
Going from CursorLockMode.Locked to CursorLockMode.Confined state doesn'...
Steps to reproduce:1. Download attached project2. Open "SampleScene" scene and enter play mode3. Press 'W' key to enable CursorLockM... Read more
[Visual Effect Graph] Text is getting clipped in Initial Event Name Text...
Text is getting clipped in Initial Event Name Textbox of Visual Effect component. Steps to repro:1. Open the attached project.2. Gam... Read more
unity 19.3 pro builder shape tool closes on edit
When editing an object the shape tool window disappeared Reproducible steps 1 - Open unity 19.3 import probuilder and the 4 samples2... Read more
[Android] Content type with PUT request with no upload handler shows "ap...
To reproduce:1. Open attached project2. Build and run to the Android platform3. Check the logcat4. Observe content type is set to "a... Read more
[URP/Fog] VFX Particles
Repro steps:1. Import the attached package in a project running LWRP / Universal RP2. Enable Fog in the lighting settings and set it... Read more
[VFX] Editing gradient-type property in multi selected VFX graphs does n...
Steps to reproduce:1) Create a VFX graph2) Create and expose a gradient property via blackboard3) Create two instances of that graph... Read more
Values are not assigned by script when prefab is dragged to Scene window...
How to reproduce:1. Open the attached 'project-1176049.zip' project using the EnvIronman VM (optional) (more information in Edit).2.... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code