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Fixed in 12.0.0

Votes

1

Found in [Package]

12.0.0

Issue ID

1323618

Regression

No

ShaderGraph selection pass ignores alpha clipping

Package: Shader Graph

-

Reproduction steps:
1. Open the user's attached project and Scenes/SampleScene scene
2. In the Hierarchy window, select Plane (built-in) (1) and observe the selection outline in the Scene view

Expected result: selection outline follows the cutout pattern
Actual result: selection outline goes around the entire object

Reproducible with: 7.5.3 (2019.4.22f1), 10.4.0 (2020.3.1f1), 11.0.0 (2021.1.0f1), 12.0.0 (2021.2.0a10)
Could not test with: 2018.4.32f1 (could not downgrade)

Notes: When trying to select the object which is behind the object with alpha clipping, it is selected only when clicked twice

  1. Resolution Note (fix version 12.0.0):

    Fixed in: 2021.2.0b2 (12.0.0)

    Alpha clipping should now be considered in the selection and picking passes for URP Shader Graphs.

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