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Reduced performance in Metal vs GLES3.0 when using Standard Shader
How to reproduce: 1. Open attached project- Make sure that Metal is the selected Graphics API in the Player settings2. Build to iOS ... Read more
[API update]API updating fails when trying to update from 4.7 to 5.X
Steps to reproduce:1. Download and open project (link provided below).2. "Project Upgrade Required" window appears. Click "Upgrade" ... Read more
Mouse and touch inputs are reported with decimals on OSX in editor Play ...
How to reproduce: 1. Open attached project2. Open scene DebugScene.unity3. Play the scene4. Click anywhere in the game view- Note th... Read more
[OSX] Event.current.shift returns true only when moving the mouse
How to reproduce:1. Open the attached project2. Open the window Window -> Shift bug3. Hold Shift, move mouse on the window and wa... Read more
Time.unscaledDeltaTime doesn't update after stepping over few frames sin...
Reproduction steps:1) Open user's attached project2) Open "Scene" scene3) Select "GameObject" and turn off "Autorun" in inspector (D... Read more
[API update] Boo/UnityScript scripts accessing obsoleted indexer propert...
Steps to reproduce:1. Download and open attached project.2. Download and open folder named "script_testes".3. Drag and drop script n... Read more
Standard Assets / Utility / AlphaButtonClickMask.cs - wrong pivot bug
1) What happenedStandard Assets/Utility/AlphaButtonClickMask.csIt works only in pivot(1, 1). But it doesn’t work otherwise. 2) How c... Read more
[AsyaSmirnova] Test BugReporter bug from only Editor
Test instance of bug. Read more
Asset bundle build pipeline does not account for fields ifdef'd with #if...
Asset bundle build pipeline does not account for fields ifdef'd with #if UNITY_EDITOR This causes the editor to serialize fields whi... Read more
UNetWeaver error: NetworkConnection::hostId is declared in another modul...
Steps to reproduce: 1. Download and import attached project. (repro_case_761588-Battle_Jump.zip)2. Load scene: Menu3. Inspect error ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code