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UNetWeaver fails to produce serialization with static self-reference in ...
To reproduce: Open project Expected: there will be no errors in console Actual: error is thrown: 'UNetWeaver error: GenerateSerial... Read more
Crash when implementing asynchronously named pipes in Mono/C
Reproduction Steps: In Visual Studio: 1. Unzin the source.zip file. 2. Open the project file with VS. It contains 3 projects (server... Read more
Unity crashes when debugging using .NET 4.6
Steps to reproduce: 1. Download FarmManagementGame.zip project and open 2. Set up a breakpoint in GrowingState.cs at line 30 3. Atta... Read more
[Docs] New behavior not documented: Unity UI graphic Raycasting doesn't ...
"The raycasting is correct to work better for small scale. The issue is now that the ray direction is calculated in rect space inste... Read more
MissingMethodException and GUI errors when interacting with ProBuilder U...
Steps to reproduce: 1. Open the attached project 2. In top menu, click Tools->ProBuilder Basic->ProBuilder Basic Window 3. In the ne... Read more
[MSE] Empty lightmaps are generated when using mixed lighting with addit...
To reproduce: 1. Download and open attached "repro926832.zip" project. 2. Open Lighting window. 3. Generate Lighting. 4. Go to Proj... Read more
[docfix] .NET4.6 - C#6 - Null propagation operator does not work if vari...
Reproduction steps: 1. Open the attached project 2. Open the scene 3. Press play Expected: string "GO name: NAME IS NULL" is printe... Read more
AnimationCurve value cannot be changed in custom Inspector when it is ac...
To reproduce: 1. Open the project, attached by the tester (curveInspector.zip) 2. Open the "scene" scene 3. Select "GameObject" in ... Read more
NullReferenceException in MobileControlRig.EnableControlRig after switch...
Steps to repro: 1. Open attached project; 2. Go to BuildSettings (File -> Build Settings); 3. Select any other available platform (... Read more
[WebGL] IL2CPP.exe fails on clean Windows 7 install
-e: see above, il2cpp.exe fails with errors (see log) stopping the build --works with 5.6.2f1, stops working with 2017.1b2 --Windows... Read more
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