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EditorWindow maxSize is ignored
The property maxSize is ignored when resizing an EditorWindow. 1)Click "Bug/My Window" in the menu.2)Resize the window, it should on... Read more
NetworkTransform does not autodetect CharacterController
When a NetworkTransform is added to a gameObject is detects Rigidbody and Rigidbody2D components and sets the SyncTransformMode to m... Read more
Objects change colors after playback (ambient probe gets messed up?)
Run attached scene.Stop.---> Cubes in the scene change colors.Regression from 5.0f2 After stop playing the scene the changed colo... Read more
EditorUtility.DisplayProgressBar invoked progress bar disappears when th...
How to reproduce:1. Open the submitted project(ProgressBarProblem.zip)2. From the Menu bar select Examples > Progress Bar Usage3.... Read more
[Android] An app reload is required to fill the whole Viewport when unfo...
How to reproduce:1. Open the “RotationReproProject.zip“ project2. Open the “SampleScene“3. Make sure that the “AutorotationManger“ G... Read more
[LWRP] Point lights colors are not blended when Particle System is added...
How to reproduce:1. Open the attached '1200511-Point-light-blending-issue.zip' project2. Open 'TestScene' Scene3. Observe the Color ... Read more
[HDRP][XR][DXR] Mismatch issue between XR and non XR on 108_Emissive_Per...
Re-enable XR test for 108_Emissive_Perf_Exposure_0 and 108_Emissive_Perf_Exposure_12 test in HDRP DXR project and run Yamato. Observ... Read more
[Mesh] Setting mesh.uv throws Null Reference exception
To reproduce:1. Open attached project2. Add DoPlace component to any game object3. Press play4. Notice exception in console Regressi... Read more
[Quick Search] Error is thrown continuously on deleting Asset in Globals...
When a newly created Prefab.index searched in the Quick search window of which properties were changed and saved earlier and then de... Read more
[Windows] Native Crash occurs when closing the Player Console window
Reproduction steps:1. Create a new 3D Core Template project2. Open the Build Settings (File > Build Settings…)3. Make sure that t... Read more
All about bugs
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