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[macOS] Changing scene order by drag and dropping with force touch track...
Using MacBook Pro with force touch track pad, you can not rearrange scenes in build settings. Other MacBooks without force touch tra... Read more
Opening the build settings makes console notices appear about Xiaomi pac...
Steps to reproduce: 1. Open Unity 2. Open Build settings 3. Console notices appear Expected: No notices appear about xiaomi Actual... Read more
FindObjectOfType does not find GameObject with HideFlags.DontSave
Steps to reproduce: 1. Open user attached project (SingletonTest) 2. Click Tools->Create Singleton 3. Click Tools->Find 4. A debug l... Read more
MenuItem with shortcut SHIFT+[letter] prevents typing capital [letter]
When there is Editor script, with a menu item which gets activated via pressing shift + some letter, you can not type the said capit... Read more
PostProcessScene is only called for the first loaded scene
Steps to reproduce: 1. Download and open the attached project 2. Make sure several scenes are open 3. Enter Playmode Expected resul... Read more
Vuforia AR cam throws an exception when playing in VR
Steps to reproduce: 1. Download and open the newest attached project(oc link) 2. Open scene "test" 3. Enter playmode Expected resul... Read more
Reference rewriter fails in 2017.2 with analytics enabled
Reference rewriter fails in 2017.2 with analytics enabled: UnityException: Failed to run reference rewriter with command --target="... Read more
Anti-Aliasing turned on prevents shader with CommandBuffer.Blit from ren...
Steps to reproduce: 1. Open user attached project (TIM_C Blit Working) 2. Go to Project Settings --> Quality settings 3. Turn on Ant... Read more
using "UnityEngine.VR" and "UnityEngine.VR.WSA" do not get updated with ...
Steps to reproduce: 1. Download the attached script("ToBeUpdated.cs") 2. Import it into a new project Expected result: using statem... Read more
Applying/Reverting/Placing a prefab makes transform position and rotatio...
Applying/Reverting/Placing a prefab makes transform position and rotation dirty even if the position and direction of game object wa... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Interface property is not shown in the Inspector when the null value is chosen while using the CustomPropertyDrawer attribute with the generic Object class
- Crash on core::basic_string when opening a specific project
- "Cannot create required material because shader is null" error still thrown when running a Dedicated Server build with checked "Enable Dedicated Server optimizations" player setting's checkbox
- The selection changes when the parent item is toggled if a child item is selected in TreeView
- Errors are thrown when packing the Sprite Atlas when Packables contain a single folder