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XR Plugin Management - Oculus + disabled OpenXR w/ Oculus Touch Profile ...
Repro Steps: Open Project Ensure Oculus headset is attached Press Play Observe wild controller movement Stop, navigate to Pro... Read more
Air tapping on HoloLens 2 with right hand triggers "Input.GetButtonDown(...
How to reproduce: 1. Open the attached project "HLInputBug.zip" 2. Open Mixed Reality>Remoting>Holographic Remoting for Play Mode 3.... Read more
[XR][Vulkan][OpenXR] Open XR Mock HMD on Windows using Vulkan renders on...
When using the Open XR Mock on Windows and Vulkan the screen only renders black in the stand alone player Read more
[XR SDK] [OpenXR] XRInputSubsystem.TryRecenter() does not recenter HMD view
Reproduction steps: 1. Open the attached project ("OpenXR Instanced Stereo Post Process.zip") 2. Open the "ControllerSample" scene 3... Read more
The links in the MRTK configuration profiles are broken when importing p...
How to reproduce: 1. Create a new Unity project 2. Import the attached package "repro_source.unitypackage" into the project 3. Selec... Read more
Input.GetMouseButton(0) not registering left mouse click when using a Bl...
How to reproduce: 1. Open the attached project "hl2mouse.zip" 2. Open Assets/Scenes/SampleScene.unity 3. Enter Play Mode 4. Press an... Read more
XRInputSubsystem.TryGetBoundaryPoints returns incorrect boundary positio...
Reproduction steps: 1. Measure your Room Scale play area dimensions set in Quest (physically or in a third-party app like SteamVR) ... Read more
[XR SDK] [OpenXR] View through the headset is flickering and overlapping...
Reproduction steps: 1. Open the attached project ("13914831.zip") 2. Open the Project Settings and switch to the XR Plug-in Manageme... Read more
[UWP] ArgumentNullException: Value cannot be null exception is thrown wh...
How to reproduce: 1. Open the attached project "MRTKTesting.zip" 2. Build And Run the project on HoloLens 2 3. Put HoloLens 2 to sle... Read more
[OpenXR][HDRP][Oculus] The Editor crashes when leaving the Play Mode dur...
How to reproduce: 1. Open the user's attached project 2. Connect an Oculus device through Oculus Link 3. Make sure DX12 is selected ... Read more
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