Search Issue Tracker

0
votes
Fixed

Placeholder nodes overwrite nodes inside the graph and don't revert back

Package: Unity Behavior

-

Nov 27, 2024

-

Version/s: 1.0.6

Steps to reproduce: 1. Create a graph with custom nodes. 2. Delete the custom nodes back cs files. Wait for domain reload 3. Reopen ... Read more

0
votes
Fixed

Documentation page is not displayed when the "VFX Parameter" question ma...

-

Mar 02, 2023

-

Version/s: 2022.2.2f1, 2023.1.0a20, 2023.1.0a26, 2023.1.0b6

Repo steps: Go to Window > Package Manager > Search Visual Effect Graph > Check Unity Registry > Make sure VFX graph is ... Read more

1
votes
Fixed

Addressables - ArgumentOutOfRangeException occurs when attempting to giv...

Package: Addressables

-

Jun 12, 2019

-

Version/s: preview-1.1.0

If you attempt to create a new Addressables profile with an empty name, an ArgumentOutOfRangeException occurs. ArgumentOutOfRangeExc... Read more

0
votes
Active

A different Font Asset is applied when the original Font Asset is delete...

-

Mar 27, 2025

-

Version/s: 2022.3.60f1, 6000.0.42f1, 6000.1.0b10, 6000.2.0a6, 6000.3.0a1, 6000.4.0a1, 6000.5.0a1

How to reproduce: 1. Open the project "IN-97269_FontAssetReassignment"2. In the Project window, open "buttons.uxml"3. In the UI Buil... Read more

0
votes
Won't Fix

[UI] Object shown as missing if removing component from a gameobject, On...

UI

-

Feb 10, 2016

-

Version/s: 5.4.0b5

- Add a UI Button to a scene- Add an empty gameObject, e.g. GO1- Attach a script or amy other component e.g. BoxCollider to GO1- For... Read more

0
votes
Fixed

Resetting camera component to defaults does not reset the Camera FOV Axi...

Camera

-

Aug 20, 2018

-

Version/s: 2018.3.0a9

Steps to reproduce:1. Open new project2. Check the Camera component field "FOV Axis" (Should be Vertical)3. Set it to Horizontal4. I... Read more

2
votes
Duplicate

Transparency and baked light maps broken again

Global Illumination

-

Jan 24, 2015

-

Version/s: 5.0.0b20

Shader warning in 'Tessellation/Bumped Specular (smooth)': texcoord2 missing from surface shader's vertex input struct (appdata), di... Read more

0
votes
Duplicate

Collab and debugallocator do not work together on 2017.1

Collab

-

Apr 28, 2017

-

Version/s: 2017.1.0b3

Collab and debugallocator do not work together on 2017.1 1. What happened On both staging and prod, 2017.1 crashes when attempting t... Read more

0
votes
By Design

UI sprites differ when one of them has transparent background, other has...

Graphics - General

-

Jan 14, 2019

-

Version/s: 2018.3.0f2

How to reproduce:1. Open attached Unity project2. Load scene "Gradient" Expected result: Both sprites looks the same.Actual result: ... Read more

0
votes
Duplicate

[IL2CPP] ParticleSystem.SetParticles generates unfreed allocations in IL...

IL2CPP

-

Aug 08, 2019

-

Version/s: 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Build the attached project for iOS2. Run the app on the device with Xcode allocations profiler (CMD + I > All... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.