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Clicking an object, behind which there's a terrain being painted on does...
Clicking an object, behind which there's a terrain being painted on does not select the new object To reproduce:1. Create a terrain2... Read more
Resetting a custom brush resets the falloff curve to nothing
Resetting a custom brush resets the falloff curve to nothing Problem: if you reset a custom brush, the falloff will reset to a curve... Read more
Custom brush settings have no tooltips
Custom brush settings have no tooltips How to reproduce:1. Select the terrain2. Go to the paint terrain tab3. Select the last visibl... Read more
Custom brush list preview in terrain paint menu doesn't update when cust...
Custom brush list preview in terrain paint menu doesn't update when custom brush settings are changed Repro steps: 1. Select the ter... Read more
Lighmaps have red tint after baking lights in Linear color space when Li...
To reproduce:1. Create a new project with Lightweight RP template;2. Switch platform to Android or iOS;3. Switch color space to Line... Read more
[Terrain] Painting on newly created neighboring terrains results in null...
See: https://github.com/Unity-Technologies/TerrainTools/issues/284 I've only been able to repro this in 2019.2 (not .1 or .3) Repro:... Read more
Unity Editor crashes in dispatch_release when running Tests in Batch Mode
When changing the path of an Assembly Definition that is referenced by another Assembly Definition without opening Unity, and runnin... Read more
Crash on start when trying to create SRP Template project
Steps to reproduce:1) Open Unity hub and create a new LWRP template projectObserve the crash while opening the project(same happens ... Read more
[Android] "AndroidETC2FallbackOverride.Quality32BitDownscaled" does not ...
Reproduction steps:1. Open "ETC2 fallback system legacy packer.zip" project2. Open "Test" scene3. Change Platform to Android4. Enter... Read more
Application.lowMemory event doesn't fire on UWP
Steps to reproduce:1. Download attached project2. Open LoadImageTest.cs3. Comment line 684. Build project for UWP5. Open VS studios ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open