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Backfacing triangles doesn't work when using Effects in Forward renderin...
Steps to reproduce : - open the project attached- open the scene and press play- notice that the cube is not rendered- disable the c... Read more
Error when destroying a GameObject instance with SkinnedCloth component
Steps to reproduce : - import the project attached- open the scene and press play- create new objects- click on Destroy last object ... Read more
MP4 video does not render
Steps to reproduce : - import the project attached- open the scene and press play- notice the video is not rendered and the editor b... Read more
Crash when dragging a state to the base layer
Steps to reproduce : - create an animator controller- create a sub state machine- enter the sub state machine and create an empty st... Read more
Undo function doesn't work for moving assets
Steps to reproduce : - create a new project- create a cube and drag it in the project browser to make it a prefab- create a new fold... Read more
Any shader using normal map has inconsistancy lighting when you rotate o...
Steps to reproduce : - create some planes and snap them together using snap tool.- apply any normal map using shader ( ie : Bumped D... Read more
The documentation page for RenderTexture.sRGB does not state
Steps to reproduce : - open the http://docs.unity3d.com/Documentation/ScriptReference/RenderTexture-sRGB.html link- notice there is ... Read more
DebugAssert(!m_IndexBuffer.empty())
The bug:When you run the app on Windows 8 you get a c Vector out of range exception on all platforms, x86 and ARM. Also before this ... Read more
Graphics Emulation setting is not saved between editor launches
To reproduce:1. Change Graphics Emulation to not default one2. Save project3. Quit4. Reopen - the setting will be default oneIs ther... Read more
Error when trying to submit default changeset without a name in P4
- Create a default outgoing changeset- Submit it, but without giving it a description/name Expected: changeset is submitted without ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Realtime reflection probes do not update when RenderProbe() is being called once per second
- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument