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Overlay Canvas are rendered on each split-screen camera when HDR is enabled
Reproduction steps:1. Make sure that HDR is enabled in Windows via the Display Settings1. Make sure that IL2CPP is installed via the... Read more
[M1] Editor/Player freezes when calling GetNativeTexturePtr
Reproduction steps:1. Open users attached project2. Open Assets/Test scene3. Enter the Play Mode Expected result: Play Mode is runni... Read more
No lighting is received when Mesh is drawn with CommandBuffer.DrawRender...
How to reproduce:1. Open the user's attached "Missing lighting.zip" project2. Go to File -> Build And Run3. Observe the Character... Read more
[Android] VideoPlayer not playing video
How to reproduce:1. Open user provided project2. Build and run on device3. Observe that instead of video only white quad is shown Ex... Read more
[WebGL] DateTime.ToLocalTime() does not convert to local time in build w...
How to reproduce:1. Open the attached project ("case_1179945-DateTimeBug.zip")2. Open the repro scene ("SampleScene")3. Enter play m... Read more
Game view disappears after playmode
This issue is floating and appears in a while when user works with Editor for a certain time.Both GameView and SceneView should be v... Read more
isDebugBuild returns False in the Editor when its value is checked after...
How to reproduce:1. Open the attached project "Case_1317834"2. Build the project3. Observe the Console Window Expected result: isDeb... Read more
CharacterController might start to ignore collisions after a scene was r...
Steps to reproduce:1. Open attached project2. Open "Test" scene3. Run the scene4. Notice how "Instance {number}" fails to collide wi... Read more
"ReleaseDynamicVBOFrame: Unexpected frame" errors are constantly spammed...
How to reproduce:1. Create a new Unity project using the "3D Sample Scene (HDRP)" template2. Wait for the project to load and observ... Read more
Player crashes on "DebugStringToFilePostprocessedStacktrace" when exitin...
Reproduction steps:1. Open the attached "ReproProj" project2. Open "Assets/Scenes/SampleScene"3. Go to "Edit" -> "Project Setting... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Celestial bodies order remains unchanged when the Distance setting is modified
- A memory leak occurs with massive terrain when camera position changes occur.
- No valid hits are returned when using RaycastCommand
- Camera is not overlooking the main Scene in Scene View in the HDRP Sample Template
- TextShadow properties are not applied when displayed in a custom MenuItem Window