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[Decal] decal:blend in Surface shaders doesn't work with shadows
Objects with "decal:blend" used to receive shadows in 4.x.In 5.0 they don't. Two projects with screenshots provided. Read more
Some Unity games crashes on devices from 4.6
Some Unity projects tend to crash in the same place from Unity 4.6, this was not happening in 4.5 Read more
[Cross-pipeline] Post Processing defaults to HDRP in a URP project when ...
Repro steps: 1. Open a project with both HDRP and URP packages installed2. Set URP as the active render pipeline3. Create a new glob... Read more
Launching Unity from command prompt ignores command line arguments when ...
Reproduction steps:1. Open the Command prompt2. Call "C:\Program Files\Unity 5.4.1p1\Editor\"Unity.exe -batchmode Note: Calling "C:\... Read more
5.0 Deferred Shading makes Masked world space UI not work
UI Masks in world space canvases don't work with Unity 5.0 deferred shading. Read more
GPUInstancingMaterial.PNG has a wrong extension
How to reproduce:1. Download project from "Physics.GYM.zip"2. Open project directory and navigate to "Physics.GYM/Library/PackageCac... Read more
[Android] UnityWebRequest gives errorcallback with error=java.net.Mailfo...
Steps to reproduce: 1) Download attached project 'TestProject2.zip' and open in Unity2) Set platform to Android3) Build and run 'Tes... Read more
[URP] URP MSAA option missing from camera when Target Eye is set to "both"
Reproduces on Master (a32840b296)Steps:1. Use a project with Universal RP2. Select a camera3. Look for the MSAA optionExpected resul... Read more
Moving nodes around can cause other nodes to elongate.
I'm looking for reproduction steps, it is inconsistent when and where this happens. Larger pre existing graphs don't have this probl... Read more
Message boxes around Editor have text outside the box
How to reproduce:1. Create a new Unity project2. Go to File -> Build Profiles3. Observe any message box Expected results: The tex... Read more
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