Search Issue Tracker
Quick Search menu can't be opened using the keyboard shortcut when Play ...
How to reproduce:1. Open the user-submitted project ("ShortcutsWithAlt.zip")2. Enter Play Mode3. While the Play Mode Window is focus... Read more
[LWRP]Scriptable Rendering Pass is not working when using it with Graphi...
Steps to reproduce:1. Open users attached project "kkhighlightplus.zip"2. Navigate to Project -> Assets -> HighlightPlus ->... Read more
The Pop Up Error Occurs when Class Derives from MonoBehaviour and has a ...
How to reproduce:1. Open the attached "GenericConstraintBroken.zip" Project2. Drag "MonoStateMachine.cs" on any GameObjects Inspecto... Read more
'Built-in Shader Settings' fields are bouncing when collapsing 'Tier Set...
How to reproduce:1. Create a new project2. Got to top menu -> Edit -> Project Settings -> Graphics3. Several times click on... Read more
Hinge joint motor applies torque as impulse instead of as force when use...
How to reproduce:1. Open the attached project ("case_1165338-HingeJointForceModeBug.zip")2. Open the repro scene ("SampleScene")3. E... Read more
Button Normal Color does not update when is changed in runtime via script
How to reproduce:1. Open the attached 'UIcolorBug.zip' project2. Open 'SampleScene'3. Enter Play mode4. Click on the 'Click' button5... Read more
Emission in custom shader shows different bloom than standard shader whe...
How to reproduce:1. Open the attached project("Emission_Bug")2. Go to Project > Assets > Scenes and open SampleScene3. Observe... Read more
[UWP] Building multi-platform .appxbundle via MSBuild fails with IL2CPP ...
How to reproduce:1. Create a new empty project2. Switch Target platform to UWP3. Set 'Scripting Backend' to IL2CPP4. Build the proje... Read more
Memory leaks when instantiating Sprite GameObjects
How to reproduce:1. Open the attached project2. Build for iOS and deploy the Xcode project to the iOS device3. Go to Xcode-> Open... Read more
[Android] Values passed incorrectly through native delegate parameters o...
Repro steps:1. Open attached project2. Copy the libAndroidCppDelegateTest.so (armv8a version) file from folder "nativeAndroidBuild" ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject