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ReleaseAllScriptCaches error when trying to open Package Manager
Reproduction steps:1. Open Editor2. Attempt to open Package Manager window3. Observe Console window Expected result: No errorActual ... Read more
ReleaseAllScriptCaches error when trying to open Package Manager
Reproduction steps:1. Open Editor2. Attempt to open Package Manager window3. Observe Console window Expected result: No errorActual ... Read more
Shader has different effects depending on whether the material was creat...
Reproduction steps:1. Open the project attached by the user2. Open "SampleScene"3. Observe that "SelectedQuad" has distortion and "U... Read more
[Encoding/compression] Lightmap compression artifacts when Build Target ...
As shown in attached android-lm-artifacts.png, regular lightmaps (i.e. not directional) show compression artifacts when Build Target... Read more
[HDRP] Autodesk Interactive Shaders are not upgraded when .c4d model is ...
How to reproduce:1. Open the attached project "case_1283791-Project.zip"2. Import the attached file with ".c4d" extension3. Inspect ... Read more
AnimationEvent placed at the start of a clip not fired when looping
1) Create an animation clip2) Add an animation event at the start3) Add this clip twice to a new timeline4) Set the PlayableDirector... Read more
Adding a new graph is now grayed out after Bolt 1 update.
Original Link Since the update linked above it seems I have a problem with a new graph being grayed out that wasn't before, I'll att... Read more
Bolt documentation - Purchase it on the Unity Asset Store needs to be re...
Bolt is now free but the docs still reference buying it on the asset store. {code:java}To use Bolt, which is Unity's visual scriptin... Read more
Could not load connection between 'value' warnings appear after updating...
Steps to reproduce Open this project with Unity 2020.2.0b2 Notice issue >> Numerous warnings... {code:java}// Failed to define... Read more
text mesh generation is limited to 64k vertices!
Original Issue - Unity Bug----When I select the game object that has all my bolt graph work i get "text mesh generation is limited t... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- Crash with “Fatal Error! The file ‘MemoryStream’ is corrupted!” when adding a large number in Font Character Rects Size field