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[Android] Android Logcat disconnects when using filter with string "tag:"
How to reproduce:1. Open a new project2. Install Android Logcat package3. Press Play in the Editor4. Enter "tag:" in the Filter text... Read more
[GPU PLM] GPU lightmapper doesn't work on macOS OpenCL CPU devices
How to reproduce:1) Bake any project with GPU lightmapper using a Mac. The following machines are affected, potentially more:- Mac m... Read more
The first letter of an Asset's name gets replaced by an underscore when ...
How to reproduce:1. Create a folder and name it "Test"2. Create a new Unity project3. Drag the created folder to the Project window ... Read more
Caret is not visible in the majority of search bars and text fields afte...
How to reproduce:1. Open the user's attached project2. Open Window > Asset Management > Localization Tables3. In the Localizat... Read more
[Cinemachine] HDRP Template doesn't start with the latest verified Cinem...
Newly created project doesn't start with the latest verified Cinemachine package version, Refer to the attached screenshot. Steps to... Read more
[2D] Template doesn't start with the latest verified 2D Animation packag...
Newly created project doesn't start with the latest verified 2D Animation package version installed by default, Refer to the attache... Read more
[Recorder] Image sequence has darker recorded image when Capture Source ...
Reproduction steps:1. Open the attached project ("1275398Repro.zip")2. Open "Scene1-Forest_2020-09-27_002" scene3. Open Recorder win... Read more
[Device Simulator] Importing device where the same graphics device is in...
How to reproduce:1. Add attached Samsung Note4.device file to any project.2. You will get an error: Asset import failed, "Assets/Edi... Read more
[URP] GameObject material becomes pink after modifying Quality levels se...
How to reproduce it:1. Open the attached project '1290390.zip'2. Load the “SampleScene” from the “Assets” > “Scenes” folder3. Ope... Read more
[Graphics-General] Failed to destroy editor windows error is thrown on c...
Failed to destroy editor windows error is thrown on changing Graphics API's. Steps to repro:1. Create a new project.2. File > Bui... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- Crash with “Fatal Error! The file ‘MemoryStream’ is corrupted!” when adding a large number in Font Character Rects Size field