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[macOS][editor] Pressing 'f' to frame on the selection before the zoom i...
Steps to reproduce: 1. Create a New Project 2. Create any Game Object in the scene 3. Zoom in/out and press 'f' (to focus) immediat... Read more
Unity crashed when adding uncompressed AVI and then clicking on it in th...
Unity crashes to desktop when selecting uncompressed AVI file in the asset window. To reproduce: 1.Open attached project 2.Select a... Read more
Position becomes NaN when "None (motion)" to "None (motion)" transition ...
To reproduce: 1. Open attached project. 2. Select "Ethan" or "Cube" in hierarchy. 3. Open and Play "Test" scene. Expected result: A... Read more
Recursion is detected when when the API Updater updates this A$ package
How to reproduce: 1. Open new project 2. Import this package from the Asset Store: https://www.assetstore.unity3d.com/en/#!/content... Read more
Clearing the console after API Updater fails due to recursion clears the...
How to reproduce: 1. Open new project 2. Import this package from the Asset Store: https://www.assetstore.unity3d.com/en/#!/content... Read more
Some overloads of Graphics.CopyTexture do not work with depth Render Tex...
Reproduction steps: 1. Open the attached project 2. Enter Play mode Result: DepthTexture is not the same as DepthTextureCopy if the... Read more
Imprecision with quaternions when using Random.rotation and Quaternion.A...
To reproduce: 1. Open project 2. In menu click 'Window' -> 'Editor Tests Runner' 3. Run the test Expected: all angles will be les... Read more
Cardboard minimum SDK level is 19, but build fails because it requires 24
How to reproduce: 1. Open SDK Manager, delete all newest API and make sure that you download API 19, 20 and/or 21 2. Start a new pro... Read more
Particle sub-emitters don't emit from the right location
Sub-emitters of particle systems do not seem to respect their parent's rotation, and instead emit as if they weren't rotated at all.... Read more
StackOverflowException and Unity freezes in endless loop when adding com...
To reproduce: 1. Open attached project 2. Open StatsMonitor or FPSCounter scene 3. Enter play mode 4. Editor will hang after failing... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Editor default Stylesheet/Matching Selector buttons in Debugger don't do anything
- Graphics.DrawMeshNow stops rendering Render Texture after a few frames when viewed in the Player
- New selector in Matching Selectors displays as on line -1 in debugger
- The first frames are skipped when playing a video
- Text auto-scrolling can not work when naming assets/objects until backspace key is pressed