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1
votes
Won't Fix

Writing to a newly assigned native slice within a job fails

Scripting

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Jun 28, 2019

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Version/s: 2018.3, 2019.1, 2019.1.8f1, 2019.2, 2019.3

Reproduction steps: 1. Open "Native_slice_issue.zip" project2. Open "SampleScene" scene3. Enter Play mode4. Notice error: "InvalidOp... Read more

0
votes
Not Reproducible

[iOS] When using ConfigureAwait(false) the task processing freezes

iOS

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May 08, 2019

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Version/s: 2018.3.14f1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open attached "ThreadLostTest" project2. Switch and build to iOS platform and run with an iOS device connected3.... Read more

1
votes
Fixed

[IL2CPP] Unity.app/Contents/il2cpp/build/UnityLinker.exe fails to Run wh...

IL2CPP

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Jun 28, 2019

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Version/s: 2019.1.0a7, 2019.1.6f1

To reproduce: 1. Open "Disk Utility" on your Computer2. Select your Internal Drive and click on the partition button3. In "Partition... Read more

0
votes
Fixed

In the Avatar Editor an Error occurs when trying to use Sliders in Per-M...

uGUI

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Jun 27, 2019

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Version/s: 2018.3.0a7, 2018.4.2f1, 2019.1.0a1

How to reproduce:1. Open the attached "New Unity Project.zip" Project2. In the Assets folder, Select "Viola_full clothes_RIGAvatar"3... Read more

0
votes
Fixed

Frame Debugger shows incorrect ShaderProperties input arrays

Graphics - General

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Jul 01, 2019

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Version/s:

Frame debugger displays a double amount of shader properties for floats, vectors and matrices. Steps to reproduce: 1. Open Frame Deb... Read more

1
votes
By Design

TextMeshPro text vertical alignment is offset too much/incorrectly if th...

Package: TextMeshPro

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Jun 28, 2019

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Version/s: 2.0.1

How to reproduce:1. Open attached project "Guess The Number.zip" and scene "Game"2. In the Hierarchy, select Canvas > InputField ... Read more

0
votes
Won't Fix

[Addressables] Error is thrown when loading an Addressable asset asynchr...

Package: Addressables

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Jun 26, 2019

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Version/s: preview - 0.0.8

Steps to reproduce:1. Open users attached project "find-addressable-link-xml.zip"2. Open "SampleScene"3. Enter Play Mode4. Notice th... Read more

1
votes
Fixed

SerializableObject.GetIterator() throws ArgumentNullException when Unpac...

Scene Management

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Jun 19, 2019

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Version/s: 2018.3.0a6, 2018.4.1f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open the "SampleScene" Scene in the attached "case_1164099.zip" Unity project2. In the Hierarchy tab, select the... Read more

0
votes
Won't Fix

[Android] [LWRP] ShaderGraph node "Is Front Face" returning false when i...

Android

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Jun 10, 2019

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Version/s: 2019.1.5f1, 2019.3

To reproduce:1. Open the project from https://gitlab.com/rsdata-public-unity/androidlwrpshadergraphtest2. Open scene AndroidShaderGr... Read more

0
votes
By Design

[Improved prefabs] Duplicate gameObject gets created when a gameObject i...

Scene Management

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Jul 01, 2019

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Version/s: 2019.2.0a9

Duplicate gameObject gets created when a gameObject is applied as an override to a cyclic prefab. Refer to the attached video. Steps... Read more

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