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[Keyboard] Keyboard.onTextInput does not report delete
Migrated from GitHub: https://github.com/Unity-Technologies/InputSystem/issues/23 Keyboard.onTextInput does not report the delete k... Read more
[Cross-Platform] After domain reload, sometimes all devices disappear
Migrated from GitHub: https://github.com/Unity-Technologies/InputSystem/issues/39 https://github... Read more
[Input Debugger] Input Debugger does not re-connect properly
Migrated bug from GitHub: https://github.com/Unity-Technologies/InputSystem/issues/70 htt... Read more
[Cross-Platform] Cannot specify directory when setting file name for act...
Migrated bug from GitHub: https://github.com/Unity-Technologies/InputSystem/issues/78 1. Add a path such as "MyDirectory/MyActions.... Read more
[Cross-Platform] Errors upon initial import of plugin - Ambiguous call
Migrated bug from GitHub: https://github.com/Unity-Technologies/InputSystem/issues/117 I have just tried installing this plugin and... Read more
[OSX][Gamepad] Bluetooth XInputControllerOSX doesn't work in OSX
Migrated bug from GitHub: https://github.com/Unity-Technologies/InputSystem/issues/131 This bug seems to apply to bluetooth control... Read more
[Android][Mouse] mouse.delta is stuck at (0, 0)
Migrated bug from GitHub: https://github.com/Unity-Technologies/InputSystem/issues/139 This issue still happens in the 9/19/2018 mo... Read more
[Windows][Touch] touch.touchType is displayed as "-26" instead of "Direct"
Migrated bug from GitHub: https://github.com/Unity-Technologies/InputSystem/issues/106 Read more
[iOS][Touch] Stylus Pressure value is not normalized
Migrated bug from GitHub: https://github.com/Unity-Technologies/InputSystem/issues/121 This is also the case with old Input on iOS,... Read more
[Editor][Touch] TouchControl.pressure is not initialized
Migrated bug from GitHub: https://github.com/Unity-Technologies/InputSystem/issues/141 Try to do Touchscreen.current.touches[0].pre... Read more
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Latest issues
- Editor crashes when debugging a for loop
- Crash on UnityPlayer!profiling::ProfilerManager::DisposeProfilerRecorder+0xa when Player gets relaunched and exited after running for a long amount of time
- [Input system] When releasing one touch and pressing a second touch during a single frame, the second touch is not translated into UI event line OnPointerDown by the InputSystemUIInputModule
- URP Samples - multiple "Attempting to resolve render surface" and other errors appear when setting Quality pipeline asset
- OnDemandRendering.willCurrentFrameRender returns incorrect values in the Player when UnityEngine.Rendering.OnDemandRendering.renderFrameInterval is greater than 1