Search Issue Tracker
Fixed in 2019.1.X
Votes
0
Found in
Issue ID
1091507
Regression
No
[Android][Mouse] mouse.delta is stuck at (0, 0)
Migrated bug from GitHub: https://github.com/Unity-Technologies/InputSystem/issues/139
This issue still happens in the 9/19/2018 mobile test: https://docs.google.com/document/d/1dh5RYWpK00qN2_uQ0LcWXxXf0v_CSam_dC0lb7pmRI0/edit?usp=sharing
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default
Add comment