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Stack Overflow Error is thrown when attempting to Build a project
How to reproduce: 1. Open the attached project named "Case_1288883" 2. Build the project 3. Observe the Console Window Expected res... Read more
GUILayout.BeginHorizontal or .BeginVertical does not warn for imbalances
How to reproduce: 1. Open the user's attached project("BugReportReorderableList.zip") 2. Open "BrokenEditorWindow.cs" 3. Notice GUIL... Read more
[VCS] Precheckoutcallback throws an exception on project startup
Reproduction steps: 0. Use one of the Unity versions marked as Reproducible with 1. Connect attached project "pre_checkout_callback_... Read more
ShaderUtil.CreateShader with invalid source causes Shader interactions t...
How to reproduce: 1. Open the user's attached "New Unity Project (11).zip" project 2. Go to Testing -> Create Shader 3. Right-click ... Read more
[FBX Exporter] Reset functionality is not working for the "Fbx Export Se...
Unable to reset the "Fbx Export Settings" properties under Project Settings, refer to the attached video Steps to repro: 1. Creat... Read more
[Mobile] Resources.Load performance regression when (LZ4/LZ4HC) Compress...
How to reproduce: 1. Open the attached "resources-load-slow.zip" Project 2. Build it on the trunk and run It on an android device 3.... Read more
Prefabs' icons are blank after creating a new High Definition RP project
How to reproduce it: 1. Create a new High Definition RP project 2. In the Project Window select the 'Assets' folder 3. In the Projec... Read more
Editor closes and doesn't open up again when trying to load a Layout wit...
How to reproduce: 1. Open the user's attached project("UnityXRLegacy.zip") 2. Click the Layout selection UI in the top right corner ... Read more
Image artifact appears between the Reference resolution and Screen resol...
How to reproduce: 1. Open the user's attached "BugPixelPerfect" project 2. Change the Game View resolution to 1080x1080 3. Make sure... Read more
[Addressables] Update a Previous Build fails when local-static bundles h...
How to reproduce: 1. Open user-submitted "addressables-experiments.zip" and Scenes/SampleScene scene 2. Open Window/Asset Managment/... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Popup windows spawn on the incorrect monitor when the Editor is placed near the boundary of scaled monitor next to a monitor with different scaling
- Hidden Tabs do not shift into empty space after closing visible Tabs
- [Android] Application not deployed on a device when "activity-alias" is used in the AndroidManifest
- Shader compile process adds shader ID to the constant buffer name when the word "Globals" is being used in Vulkan
- Audio Mixer Snapshot link to the documentation isn’t working