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Visual Effect Graph templates are not presented for LWRP
Steps to reproduce:1. Unzip Users attached project "Crapoutis.zip"2. Navigate to Library -> PackageCache -> com.unity.visualef... Read more
[Editor] Double clicking on the object in hierarchy throws InvalidOperat...
Double clicking on the object in hierarchy throws InvalidOperationException Steps to reproduce :1. Create a new project2. Double cli... Read more
Loading dependent AssetBundles fails to deserialize some scripts on Stan...
How to reproduce:1. Open the attached project ("case_1154172-AddressablesTest.zip")2. Open the repro scene ("TestScene")3. Build Pla... Read more
API Updater Throws StackOverflowException when opening project with dele...
To reproduce:1. Download the project "CreateAssetMenuScriptableObject.zip" and delete it's Library folder if present2. Open the addr... Read more
InvalidOperationException errors are thrown when double clicking an obje...
To reproduce:1. Open any project2. In Hierarchy window, double click any object3. Observe the console Result: "InvalidOperationExcep... Read more
[Spawner] Delay in bursts no longer works
Repro steps:1. Create a default particle system2. Replace the constant spawner for a Periodic Burst block3. Set count to something p... Read more
[UI Elements] More than one property can be selected after opening curve...
More than one property can be selected after opening curve editor Steps to Repro:1. Open attached Project2. Press F113. UI Elements ... Read more
[XR][GearVR] Empty project is not rendered with Single-Pass selected on ...
How to reproduce:1. Open attached project2. Build&Run to Samsung Galaxy S7 (Mali)3. Launch application, observe black screen Reg... Read more
Black Screen and Kernel 'KGenLut3D_AcesTonemap' error in the Console wit...
Steps to reproduce: 1) Open UnityHub and create a new LWRP template project2) Go to Window >> Package Manager >> update ... Read more
[VFXExpression] Infinite recompile when sampling texture twice using UVs...
Repro steps:1. Import the attached package2. Open the InfiniteRecompile VFX3. Connect the InfiniteRecompile node's output to the gra... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Renaming the VFX Graph uses "Enter" for a new line and "Enter + Shift" to confirm instead of vice versa
- RasterCommandBuffer.DrawMeshInstanced light attenuation does not work in the Release build Player
- Main thread freezes when right-clicking on the title bar of a windowed Player on Windows
- “Open” button in Inspector does not function for certain Assets
- Channel remapping dropdown in the Terrain Layer does not open when clicked on the title