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[iOS] Black screen on iPhone 8 Plus Metal due to final blit
To reproduce: 1. Open attached project in the edit 2. Build for iOS 3. Open the Xcode project and deploy to iPhone 8 Plus 4. On the ... Read more
Creating a new Poly Shape with Probuilder when using custom Unity Editor...
To reproduce: 1. Download attached project "SceneExperiements.zip" and open in Unity 2. Open "Lobby" scene 3. Press Tools > ProBuil... Read more
[VCS] Building lighting without checking out previously baked lightmaps ...
Steps to reproduce: 1. Open attached project in perforce workspace 2. Connect to perforce server and submit project there 3. Open s... Read more
Crash when Cloth's Capsule Colliders are far enough away from each other
How to reproduce: 1. Download the ownCloud linked project 2. Extract and open the project 3. Go into Play mode 4. Face the hovering ... Read more
[IL2CPP] NotSupportedExceptions exception is thrown in build with Newton...
Steps to reproduce: 1. Download attached project 2. Build standalone project on IL2CPP backend 3. Launch build project 4. Notice exc... Read more
SystemInfo.graphicsMultiThreaded returns inconsistent values depending o...
How to reproduce: 1. Open attached "GraphicsMT" project 2. Go to Player Settings --> Other settings, observe that Graphics Jobs are ... Read more
Generated texture becomes black in the Game view when Position is increased
How to reproduce: 1. Open the attached project 2. Load SampleScene and enter a Play mode 3. In the Hierarchy window select PlanePare... Read more
Gizmos button on Game View affects gizmos in Scene view
Steps to reproduce: 1. Create new project 2. Make sure both Game & Scene views are visible 3. In Game view click on little arrow-dow... Read more
[HDRP] No 'Physical Camera' property present
Steps to reproduce: 1. Create a new project with HDRP 2. Select the Main Camera in the Hierarchy window and inspect the Inspector wi... Read more
Unity freezes when changing the length of a Timeline clip with 0 Duration
How to reproduce: 1. Import user's attached package into Unity. 2. Open Example Scene. 3. Go to Windows > Sequencing > Timeline. 4. ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on RaiseException when terrain detail instancing is excessive
- Prefab variant reference is lost when assigned by click-and-drag in Prefab Editor mode
- Opening any dropdown in Shader Graph stops the Nodes preview but it still plays in the background
- GPU utilization increases when a GameObject is selected
- Motion Blur has sharp edges when object is moving in the foreground of another object