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0
votes
Fixed

[Timeline] Duration mode doesn't change back to 'Based On Clip' after ch...

Package: Timeline

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May 13, 2019

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Version/s: 2018.2.0b3

Steps To Reproduce: 1. Open the attached project2. Select the cube in the hierarchy to view it in the timeline3. Change the duration... Read more

0
votes
By Design

Animated Components retain their Preview parameters when Timeline Compon...

Timeline

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May 09, 2019

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Version/s: 2017.4.0f1, 2018.3.9f1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

Reproduction steps:1. Open the attached Project "case_1153121-TimelinePreviewBugTest.zip"2. Open the "SampleScene"3. Open the Timeli... Read more

0
votes
Duplicate

Editor is lagging while GI Cache is opened in Preferences window

Themes

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May 10, 2019

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Version/s: 2019.2.0a12, 2019.3.0a1, 2019.3.0a2

To reproduce:1. Create a new project2. Open Preferences Window3. Select GI Cache tab Actual result: Unity starts lagging while GI Ca... Read more

0
votes
Fixed

Destroying animated object's children when animation is playing messes u...

Animation

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May 12, 2019

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Version/s: 2018.4.0a1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1, 2019.3.0a2

How to reproduce:1. Open the "Animation.zip" project2. Open the "SampleScene.unity" scene3. Enter Play mode4. Check how the animatio... Read more

0
votes
By Design

[Android] Manifest files from .plugin folder are not merged when buildin...

Android

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May 06, 2019

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Version/s: 2017.4.18f1, 2018.3.0a1, 2018.3.11f1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

To reproduce:1. Open attached project "TestAndroidManifestMerger.zip"2. Build the project for Android platform3. Check the exported ... Read more

0
votes
By Design

WebGL Build crashes when using CachedXMLHttpRequest asset

WebGL

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May 13, 2019

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Version/s: 2017.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.2.0b1, 2019.3.0a1

How to reproduce:1. Open the attached project ("case_1153928-CrashTest.zip")2. Make sure that the targeted platform is set to WebGL3... Read more

0
votes
Not Reproducible

Errors appear when Copying the Child of one Prefab onto another Prefab's...

Scene Management

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May 10, 2019

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Version/s: 2018.3.12f1, 2019.1.0b10, 2019.1.2f1, 2019.2.0a10, 2019.3.0a1

How to reproduce:1. Open the attached "PrefabIssueExampleProject.zip" Project2. Copy "SubSphereB" GameObject from "CubeB.prefab"3. P... Read more

1
votes
By Design

Mathf.Approximately on similar values do not return true in IL2CPP Stand...

IL2CPP

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May 12, 2019

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Version/s: 2018.4.0f1, 2019.1.0a1, 2019.1.2f1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open attached project "mathf.approx bug.zip" and scene "Main"2. Enter Play mode3. In Game View, press "Begin" bu... Read more

0
votes
Duplicate

[Windows][OpenGL Core] Graphical artifact when going from fullscreen to ...

OpenGL

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May 13, 2019

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Version/s: 2017.4.0f1, 2017.4.27f1, 2018.3.0a1, 2019.1.0a1

How to reproduce:1. Open user-submitted project (exit-fullscreen-bug)2. Make sure the Graphics API is set to 'OpenGLCore'3. Build an... Read more

0
votes
Fixed

[Asset] The default LWRP asset settings produce low-quality shadows

Package: Scriptable Render Pipeline Lightweight

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May 13, 2019

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Version/s: 6.5.2

Fixed in URP 7.1.6 The default settings for a new LWRP produce low-quality shadows.Might be a better first-time user experience if t... Read more

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