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[Regression][TerrainInspector] Terrain brush is always active on mouse h...
Steps to repro: 1. Open Unity; 2. Create new project; 3. Import attached 'TerrainInspectorBug' package and open 'test' scene; 4. Se... Read more
[MSE] Lightmap indices are assigned incorrectly when lightmapped prefabs...
To reproduce: 1. Open project 2. Build 'Cuberef' and 'StartScene' scenes 3. Notice that cube is not lit 4. Open 'BakedScene' 5. Bui... Read more
GameObject isn't set as public variable after undo operation
"Test1" GameObject has script attached which is checking if public variable (GameObject Test2) is set. If is set console displays ex... Read more
In 5.5 versions of Unity Playable Animation Transitions does not act lik...
Reproduction steps: 1. Open the attached file "Animation Test 5_4.zip" in 5.4.1p3 version; 2. Open the scene "test" in the Play mod... Read more
Setting GameObject's layer with editor layout set to default throws Inva...
Steps to reproduce: 1. Create new project 2. Maximize editor/make it fullscreen 3. Reset Layout to Default 4. Add empty game object... Read more
Reverting prefab instance throws IndexOutOfRangeException
Steps to reproduce: 1. Open attached project 2. Open scene "repro" 3. In hierarchy select "GameObject" prefab instance 4. Add any c... Read more
Editor crashes when selecting objects in hierarchy
Reproduction steps: 1. Open the attached project scene "1" 2. Double-click on random objects in hierarchy 3. After couple of selecti... Read more
[Regression] Scene/Game view are unresponsive and exceptions thrown afte...
Steps to repro: 1. Open Unity; 2. Open attached project and 'test' scene; 3. Select Terrain gameobject in the Hierarchy view; 4. Go... Read more
Building WebGL fails with IL2CPP error and 'Build & Run' still tries to ...
To reproduce: 1) Open attached project 2) Build and Run it for WebGL Expected: Project builds and runs properly Actual: Building fa... Read more
(FoveClient) Fove::GetFVRCompositor crash caused by FOVE Unity plugin
Steps to reproduce: 1. Open "Unity_Test_Project.zip" project 2. Press play 0x00007FF8329E3082 (FoveClient) Fove::GetFVRCompositor 0... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Particle System 'Texture Sheet Animation' does not react to changes when changing textures in HDRP
- Asset instance duplicates when there is no dependency duplication between asset bundles
- The list remains orderable when NonReorderableAttribute is used
- The Physics Debugger displays incorrect Collision Volume when compared to its Collider bounds
- Errors are thrown when using stacking cameras with two different Renderer2DData