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0
votes
Not Reproducible

Sample Project has glitchy stretching on certain resolutions

UI

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Jan 29, 2015

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Version/s: 5.0.0b22

1. Import the UI sample project2. Switch the platform to WP83. Switch the game view resolution to something other than "Free Aspect"... Read more

0
votes
Fixed

OnApplicationFocus sets the hasFocus variable to true and instantly to f...

Windows

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Oct 07, 2020

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Version/s: 2018.4, 2020.2.0b5, 2021.1

How to reproduce:1. Open the attached "OnApplicationFocus" project2. Open the "SampleScene" Scene3. Enter the Play Mode4. Click on t... Read more

0
votes
Duplicate

Updating the UI Text component every frame increases memory allocated to...

UI

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May 23, 2017

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Version/s: 2017.1.0b5

To reproduce: 1. Open the project, attached by user (MemoryTests.zip)2. Open "main" scene3. Enter Play mode4. In Profiler, select Me... Read more

0
votes
Won't Fix

[HDRP][DynRes] Incorrect Shader Graph "Screen Position" node data when a...

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Dec 19, 2023

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Version/s: 2023.2.4f1, 2023.3.0a19, 6000.0.0b11, 6000.1.0a7, 6000.2.0a1, 6000.3.0a1, 6000.4.0a1, 7000.0.0a1

How to reproduce: Open the “UpsideDown.zip“ project Open the “OutdoorsScene“ Observe the Game view Enable the “Main Camera“ in the H... Read more

0
votes
Fixed

Custom Renderer Feature + Opaque downsampling throws error when using Re...

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Nov 24, 2023

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Version/s: 2023.3.0a17

This happens for a completely empty pass Steps to reproduce: Open attached repro project Look in the console Expected: Skybox render... Read more

1
votes
Fixed

Package ships with corrupt mdb which causes the scriptupdater to fail

Package: Visual Scripting

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May 09, 2022

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Version/s: 1.7.6, 1.7.7

h2. Procedure: Open the attached projected which has both the VS 1.7.7 package and entities 0.50.1-preview.2. h2. Outcome: APIUpdate... Read more

0
votes
Fixed

[URP] Motion Blur triggers visual glitch in shadergraph shader

Package: Scriptable Render Pipeline Universal

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Apr 14, 2020

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Version/s: 7.3.1

The foam in this shadergraph shader renders white when the motion blur effect is turned off, but only in Game View. To repro:- downl... Read more

0
votes
Fixed

Realtime Reflection Probe is not rendered the same way in the Editor as ...

Global Illumination

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Dec 20, 2014

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Version/s:

Realtime reflection probes are not supposed to work by default in Standalone Builds. Their baking has to be called from the Scriptin... Read more

0
votes
Fixed

Tilemap.RefreshAllTiles does not call StartUp function when tiles have a...

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Nov 23, 2023

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Version/s: 2022.3.14f1, 2023.2.1f1, 2023.3.0a15

How to reproduce:1. Open the attached “tilemap_issue” project2. Open the “DemoScene” (Assets > BugExample > Scene > DemoSce... Read more

0
votes
Postponed

Unity crashed on applying layer linker settings after re-compiling and r...

Editor - Other

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Nov 24, 2016

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Version/s: 5.4.3p1

Steps to reproduce:1. Open attached project2. Open Weaver pro solution in VS (case_85196-Kybernetik\Source Code\Weaver pro)3. Open W... Read more

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