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Removing a terrain component from a gameobject breaks the scene and game...
Steps to reproduce: 1. Download and open the attached project 2. Select the sphere object 3. Remove the Terrain component Result: s... Read more
Crash after importing project from Collab
1. What happened Imported project from Collab. Unity crashed after downloading everything and completing assets import. 2. How we ... Read more
[Metal][iOS] dynamic batching on iOS Metal devices causes mesh corruptio...
Reproduction Steps: 1. Open User's project 2. Select Metal 3. Enable Dynamic batching 4. Build and deploy to iOS device 5. Press "Sc... Read more
Operator "??" does not return the correct value with the function "GetCo...
Reproduction steps: 1. Open the attached project; 2. Open the scene "Test"; 3. Enter the Play mode; 4. Observe the Console window; ... Read more
Function Mathf.PerlinNoise returns the value which is less than 0
Reproduction steps: 1. Open the attached file "perlinNoise.zip"; 2. Open the scene "test"; 3. Enter the Play mode; 4. Observe the Co... Read more
Unity crashes on play when Probe's Mode and RefreshMode is changed in On...
Unity crashes on play when probes settings are changed in OnWillRenderObject() with: > Unity.exe!ReflectionProbe::GetCachedRenderer(... Read more
[SpeedTree] clicking on SpeedTree error message does not bring you to .s...
Steps to repro: 1. Create new project; 2. Import attached 'treePackage unity package'; 3. Notice that errors 'SpeedTree materials ... Read more
[Regression][HelpTab] 2 segment separator lines are rendered in Help con...
Steps to repro: 1. Open Unity; 2. Create new project; 3. Expand 'Help' context menu tab; 4. Observe element's rendering inside the ... Read more
[Windows] Moving one folder inside another one causes assertions in console
Windows only. Regression from at least Version 5.5.1f1 (88d00a7498cd) Thu, 19 Jan 2017 11:30:52 GMT Branch: 5.5/release Steps: 1. Co... Read more
Audio clip auto-play setting is not stored in preferences (state is lost)
After selecting multiple clips within the Editor, the inspector forgets what settings it was using regarding auto-play. Reproductio... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [APV] Some of the subdivision levels are not shown by default when displaying probes using the Rendering Debugger
- Numeric field expressions do not provide correct results when used in a public float field in the Inspector
- [APV] The anti-seam system doesn’t process ShadowMask and SkyOcclusion data
- Adding and editing trees in Terrain doesn't add to Undo History
- The Baked Lightmap debug doesnt work with HDRP terrains