Search Issue Tracker
ArgumentOutOfRangeException when moving point in ShapeEditor
ArgumentOutOfRangeException when moving point in ShapeEditor Repro:1- Open project in attachment.2- Select 'Diamond' sprite in the P... Read more
Editor crashes when deleting a prefab which is used as a tree in Terrain...
Reproduction steps:1. Open the attached project (treecrash.zip)2. Open the scene and select Terrain in hierarchy3. Go to "Place tree... Read more
Graphics.DrawProcedural(MeshTopology.Quads, v[]) result is the same as M...
Steps to reproduce:1. Open attached Unity Project "ProceduralMeshBug.zip"2. Load scene "Test"3. Enter Play mode - result with 4 vert... Read more
Missing IAP namespace when building with BuildPipeline
When building with a build script executing the BuildPipeline.BuildPlayer method, there are errors for missing IAP namespaces. Norma... Read more
PlayMode Test Runner remains in the Play mode if InitTestScene is unload...
Reproduction steps:1. Open the attached project "PlayModeTestFreeze.zip";2. Open the Test Runner window (Window -> Test Runner);3... Read more
Title of the Editor does not change on activating the Pro/Plus license
How to reproduce:1. Open a Unity project with the Editor that contains Personal license (Unity --> Manage License for Mac users)2... Read more
WebGL Audio Chrome, Firefox can drop system volume and then restore it
How to reproduce:1. Download attached project file and open "AudioTest" Scene2. Build Game (make sure WebGL support is active)3. Ope... Read more
IPropertyPreview does not revert changed properties after disabling prev...
Reproduction steps:1. Download project "TimelineTest.zip" and open in Unity2. Select object "Tester" in Hierarchy3. "Tester" propert... Read more
Selecting transition before script finishes compiling, one gets KeyNotFo...
How to reproduce:1. Open the attached project2. Open MainScene3. Open Animator window and select cat_idle2_0 from the scene4. Open P... Read more
[WindZone][Editor] Typo in Wind Zone's Pulse Magnitude tooltip
Steps to repro: 1. Open attached project and 't1' scene;2. Select WindZone gameobject in the Hierachy;3. In the Inspector hover over... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Build fails when building a project containing an 18+ dimension array with IL2CPP
- [Android][Sentis] Human poses are not detected when using the BlazePose model
- Sprite Editor Outline Tool Overlay is not displayed when no Sprite is selected
- “No method with RuntimeInitializeOnLoadMethod attribute” warning from ReadmeEditor.cs is thrown after installing Project Auditor Rules
- Projection matrix is altered when using RasterCommandBuffer.ClearRenderTarget on DX12 and Metal