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gameObject's Multi-dimensional array becomes null when object is Instant...
To reproduce: 1.Download and open attached project 2.Open "InstantiateBug" scene 3.Enter Play mode 4.Notice error in the console E... Read more
Inactive areas when using 2D physics raycaster when having canvas and sp...
Reproduction steps: 1. Open project attached (Unity3dRaycasterBug.zip). 2. Open scene "RaycasterBug". 3. In Hierarchy select EventSy... Read more
Unity Crashes on scene opening
This project was created and worked in 5.5 and upgraded to 5.6. I've tried to open AsyaTestScene in 5.6.0b4, but it instantly crash... Read more
Audio of video clip not played back (need to implement Fake Direct Mode)
-e: see title, clip plays audio in external player -repro: --open attached project --run video clip from assets in external player ... Read more
"Unrecognized identifier 'UNITY_SHADOW_COORDS' at line 203" shader error
Reproduction steps: 1. Open the attached project. 2. Play the "UMA > Example > Scenes > Scene01 - Crowd - PBR 1" scene. 3. Wait a ... Read more
A specific shader becomes gray instead of transparent in built scene view
To reproduce: 1. Open repro project 2. Open 'TestScene' 3. Build scene Expected: build scene and scene in editor should look identi... Read more
[Mono Runtime Upgrade] Android il2cpp build fails
1. What happened [Mono Runtime Upgrade] Android il2cpp build fails for A$ package 'Attack Zombie Mobile TPS’ https://www.assetstore.... Read more
PointerEventData.pointEnter is always null when Cursor.lockState = Curso...
Steps to reproduce: 1. Open attached project 2. Open "_root" scene 3. Enter play mode 4. Click on Game View and hover over the Butto... Read more
SpriteRenderer.flipY doesn't flip the sprite when Sprite Renderer's Mate...
To reproduce: 1.Download Case863825repro.zip project and open it 2.Open "main" scene 3.Change Sprite Renderer's Material to "Defaul... Read more
public variable doesn't update value after adding [Range()]
Steps to reproduce: 1. Open attached project "871421.zip" 2. Open "test" scene 3. Select "Cube" gameObject in the Hierarchy and look... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Particle System 'Texture Sheet Animation' does not react to changes when changing textures in HDRP
- Asset instance duplicates when there is no dependency duplication between asset bundles
- The list remains orderable when NonReorderableAttribute is used
- The Physics Debugger displays incorrect Collision Volume when compared to its Collider bounds
- Errors are thrown when using stacking cameras with two different Renderer2DData