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Editor crashes when switching scenes with GI particles enabled
Steps to reproduce: 1. Open [Particles] FTP (from collab) 2. Open 18_LightsModule scene 3. Get everything previewing in edit mode b... Read more
Console is filled with "Invalid AABB" errors when importing a certain FBX
Reproduction steps: 1. Create a new project. 2. Import the attached FBX. 3. Check the Console. Actual behavior: - The console is f... Read more
Internal error from FMOD sub-system is thrown when trying to import audi...
How to reproduce: 1. Open the attached "TestFor1069085.zip" project 2. Go to the Project view and Navigate to Packages -> Audio 3. R... Read more
Editor crashes or throws MissingReferenceException when deactivating/des...
How to reproduce: 1. Open attached project "Picker.zip" 2. In the Editor' tab section, select "Procedural Level" -> "enum" 3. Desel... Read more
LWRP project template on Mac Editor (Metal) disappears when switched to ...
Using default project from LWRP template and switching platform to Android does not render correctly in Metal scene view in Mac Edit... Read more
[Windows] Make Mono the default Scripting Backend for Mac Standalone builds
When building on Windows OS to Mac Standalone Scripting backend does not change to Mono by default. Thus the error is shown in Build... Read more
Collider bounds are not calculated correctly if the transform parent is ...
Reproduction steps: 1. Open the attached project "Bounds.zip"; 2. Open the SampleScene; 3. Enter a play mode; 4. Observe the results... Read more
[TMPro] Console throws errors when entering text at the end of Input Fie...
How to reproduce: 1. Download and open attached "UIBugs" project 2. Load Scene "bug1" and enter Play Mode 3. Enter text at the end o... Read more
Crashed on CreateGridLayout after opening a scene
To reproduce: 1. Open attached project "CreateGridLayoutCrash.zip (202.1 KB)" 2. Open "TestScene.unity" Expected result: Scene is o... Read more
Shortcuts Ctrl+S and Ctrl+N produce inconsistent results when the Editor...
How to reproduce: 1. Create new project 2. When opened click the title bar of the main window 3. Press CTRL+N and notice that there... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- ShaderGraph tabs open in projects that do not have that shader graph
- Sample Bezier node in VFX Graph breaks when the Particle count is higher than 32
- ArgumentException is thrown when modifying Transform values of properties with 'Arc' in the VFX Graph Blackboard
- Preview of the material is displayed incorrectly when the texture is assigned to its Base Map
- Artifact appears when generating a Mipmap on Normal map texture and Android platform is selected