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Selecting a game object before entering play mode stops instantiation of...
If you are using variables from a Bolt Scene class, they are visable in the heirarcy, when in play mode. If you select a game object... Read more
FBX is included in Build when Particle System Renderer Mode is changed f...
Reproduction steps:1. Open the attached project "AssetBeingIncluded.zip"2. Create a new Scene and in the Hierarchy window a Particle... Read more
[macOS] Missing Profiler.EndSample and Non matching Profiler.EndSample e...
How to reproduce:1. Create and open a new project2. In the Menu bar, go to Window > Analysis > Profiler3. Make sure profiler i... Read more
[Profiler] Counter makes it look like profiler has "lost" data
steps to repro:1. set the profiler capture limit in preferences to max (2000)2. open profiler3. profile edit mode for over 2000 fram... Read more
[Packman] Files aren't checked out when they are made writable by Packag...
How to reproduce:1. Create and open a new Unity project2. Set up perforce version control on it and close the project3. Open "manife... Read more
Crash in WebViewWindowPrivate::SetNewParentWindow(void*) when closing Un...
How to reproduce:1. Create a new Unity project2. Reset the Editor layout to 'Default'3. Open Window > General > Services windo... Read more
[MacOS] Slow editor performance in scene view before entering playmode
steps:1a. Open Unity Hub (Note: issue does not repro if you open Unity app directly in Finder)1b. open a new URP template (using 202... Read more
Bolt component inspector is hiding text behind a Text Field
Bolt component inspector is hiding text behind a Text Field: !Screenshot 2020-07-16 at 12.47.29 PM.png|width=385,height=125! Read more
Unable to edit the summary or name via the inspector
I can't change the summary or name of a Bolt Class, Asset or Enum in the inspector. The only place you can edit the summary is via t... Read more
System.NotSupportedException: Material does not support code generation.
Repro steps: Import attached Bolt 2 graph Maybe need to add the class to a gameobject component Select "Generated" in the Bolt "Glob... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Customize handled extensions" part in the External Tools settings tab is not aligned with other properties
- Editor Diagnostics foldouts do not open when clicked on the foldout title
- [UI Builder] Visual Elements are not placed at the mouse cursor position when Absolute Position Placement is enabled
- "Width" and "Height" text is misaligned with slider ends in Screen Match Mode Parameters section of Panel Settings Asset
- Editor does not quit when Editor is not in focus and any floating window is opened