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Secondary display does not become full screen when activated
How to reproduce:1. Build and run the attached "DualScreenTest.zip" Project on a PC with 2 Displays2. Click on the button in the cen... Read more
[UI] Too much empty/unused space before Compression Method property in t...
How to reproduce:1. Create a new project2. Open Build Settings window3. Observe platform properties4. Switch between platforms Expec... Read more
[LowHangingFruit][Animation] Tooltip is missing for the "Auto Live Link"...
Tooltip is missing for the "Auto Live Link" button in the Animator window, Refer attached video Steps to repro:1. Create a new proje... Read more
[2D][Prefab] Blue highlight(Override indicator) doesn't appear for Rigid...
Override Indicator is missing for Constraint property under Rigidbody 2D in the inspector, Refer attached screenshot Steps to Repro:... Read more
Asset thumbnail is not updated if texture is modified outside of unity e...
To reproduce: 1. Download attached project.2. Look at New Material thumbnail color.3. Modify Image via external program, make it dif... Read more
[ProBuilder] ArgumentNullException on replacing a prefab while exporting...
When Prefab GameObject is exported and replaced with existing Prefab Asset then it causes the editor to throw ArgumentNullException,... Read more
[ProBuilder] Center Pivot tooltip contains a typo
Steps to reproduce: 1. Make sure that the ProBuilder toolbar is visible2. Hover over the Center Pivot option3. Notice that the toolt... Read more
[ProBuilder] Bevel Settings slider goes of bounds when a value larger th...
Steps to reproduce: 1. Make sure that the ProBuilder toolbar is visible2. Create a new shape and select it3. Enter either edge or fa... Read more
[ProBuilder] Poly Shape vertices do not snap to the grid
Steps to reproduce: 1. Create a new project, or open an existing one2. Make sure that the ProBuilder toolbar is open3. Make sure tha... Read more
[HDRP] Shaded Wireframe scene view flickers and it is not stable
Steps to reproduce: 1. Open any existing HDRP project2. In the scene view, switch to Shaded Wireframe mode3. Move around in the view... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Too little validation messages in the "WebAssembly Language Features" Memory settings
- Project Settings Search Highlights are misaligned when using the Bitmap Text Rendering Mode
- "GetControlID at event ValidateCommand returns a controlID different from the one in Layout event" Warning is thrown when undoing the deletion of Sprite Shape Profile
- Memory related fields in the "WebAssembly Language Features" can be set to the negative numbers
- "WebAssembly Language Features" Header in the Player Settings has a smaller indentation