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Memory leak when updating UI text (only with open Profiler)
How to reproduce:1. Download attached project file and open "SampleScene"2. Open Profiler3. Enter Play mode (check the "Used Total" ... Read more
Exporting with Gradle 'Release Build' skips the keystore checking
Steps to reproduce: 1) Open Unity and create a new project2) Switch Platform to Android3) In the Player Settings, fill Package Name ... Read more
Unity CEF won't show Korean characters
How to reproduce:1. Open Unity Launcher2. Click "New" button to create a new project3. Copy user provided project name (프로젝트) - char... Read more
Mac Player full screen immediately returns to full size after minimizing it
How to reproduce:1.Create a new Unity project2. Make Mac Standalone build (make sure that Resizable window is enabled)3. Press the g... Read more
Creating identical scene always outputs different .unity file
Steps to reproduce:1. Open user attached project2. Start a new scene3. Go to top menu and click Test/Create Scene A4. Save the scene... Read more
[Linux Editor] libpng12 isn't linked to bug reporter artefacts
Steps to reproduce:1. Install Unity for Linux on a fresh Ubuntu 17.042. Go to Help->Troubleshoot issue...3. Click "Report a new i... Read more
OnTriggerStay not called when Script is added during Runtime on Collisio...
Steps to reproduce:1.Open attached “RuntimeAddScriptTrigger.zip” Unity project2.Open scene “Test"3.Enter Play mode4.Expand “Parent” ... Read more
Preview shows nonexistent mesh parts when the Scale Factor of the model ...
To reproduce: 1. Import the attached model into a new project (office.blend)2. In the Import settings of the model, change Scale Fac... Read more
[VideoPlayer] When playing video surfaceTexture->updateTexImage() takes ...
How to reproduce:1. Open the attached project2. Open Build settings and make sure that Development build and Autoconnect profiler ar... Read more
The Editor crashes in GetScriptCompilationDefines when exporting asset b...
To reproduce: 1. Open the project, attached by the user (Assets.zip)2. In the top menu, go to Crash Export -> Export Bundle3. Pre... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Spring Joint shows only one anchor gizmo in Scene view when "Auto Configure Connected Anchor" is enabled
- Crash on _platform_memmove after entering large value in Graphics settings Preloaded Shaders field
- Disproportionally large impact on CPU frame time when writing to a rendering entity's LocalToWorld
- "Constant Force" Component numeric fields drift out of view while entering a really big value in the Inspector
- Scene view camera speed pop-up appears empty or cut off when Scene view is very narrow