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Entites package produces Burst, IL2CPP and Visual Studio related error w...
How to reproduce: 1. Uninstall Visual Studio 2. Open new Unity project 3. Install Entities package to the project 4. Set .NET 4.x Sc... Read more
Mouse axis is not returned when calling Input.GetAxis() and using Remote...
How to reproduce: 1. Open TeamViewer or another Remote Control program 2. Open same Remote Control program on another machine and ge... Read more
[Regression] AsyncOperation created by EditorApplication.LoadLevelAdditi...
How to reproduce: 1. Open the user-submitted project 2. Enter play mode and observe the console 3. Stop the play mode 4. Click on t... Read more
NullReferenceException on setting App ID in Facebook Player Setting
Editor throws NullReferenceException while setting AppID or uploading access token in Facebook Player Setting Steps to reproduce: 1... Read more
Crash when opening a large scene
How to reproduce: 1. Open the attached Unity project. 2. Open the "mixed_world_Nov-21-232730-2017_Apr-22-154518-2018.unity" scene. ... Read more
[2D][Sprite Renderer][Material] Editor Crashes when changing Sprite Rend...
1. What happened [2D][Sprite Renderer][Material] Editor Crashes when changing Sprite Renderer Material to "Default-Diffuse" 2. How ... Read more
Default Physics Material is being ignored when accessed though a script
Steps to reproduce: 1. Open the attached project "1047324_repro.zip" 2. Open SampleScene 3. Notice that the default Physics Material... Read more
[MSE] Lightmap Visualizations grid is misaligned with the actual lightma...
Repro ====== 1.Download the attached project: https://oc.unity3d.com/index.php/s/89gVTjeNAhU2i4D 2. Open the Scene MasterScene_00 (... Read more
[LightProbes] Probes could not be duplicated when 2 Inspectors are added...
Steps to repro: 1. Open the attached project and 'LightProbeGroupBug' scene; 2. In the Hierarchy click Create>Light>Light Probe Gro... Read more
[LightProbes] Probes cannot be moved by dragging their transform gizmos ...
Steps to repro: 1. Open attached project and 'LightProbeGroupBug'; 2. Select Light Probe Group gameobject in the Hierarchy; 3. In t... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on RaiseException when terrain detail instancing is excessive
- Prefab variant reference is lost when assigned by click-and-drag in Prefab Editor mode
- Opening any dropdown in Shader Graph stops the Nodes preview but it still plays in the background
- GPU utilization increases when a GameObject is selected
- Motion Blur has sharp edges when object is moving in the foreground of another object