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[LPPV] Trail Renderer recieves "incorrect values" from LPPV
Trail renderer doesnt appear to receive the correct values from a Light Probe Proxy Volume (See Image). Repro Steps: 1) Open attache... Read more
Particle System none uniform scale changes billboards direction.
When a particle system(or parent system and scaling mode == Hierarchy) has a none uniform scale then billboards will no longer face ... Read more
RectTransform rect & sizeDelta incorrect in Awake() when affected by Lay...
How to reproduce: 1. Open a new project2. Import attached package3. Open scene RectTransform Repro Scene.unity4. Play the scene- Not... Read more
Combined static batched mesh changes UV coordinates when playing the scene
To reproduce the issue follow the steps:1. Open StaticBatchingBug scene from attached project.2. Notice how it looks in scene view.3... Read more
[WebGL]Crash when Strip Engine Code is enabled
To reproduce:1) Open attached project (empty one does not crash)2) Make sure "Strip Engine Code" is enabled in player settings3) Bui... Read more
[AssetBundle] Loading scene through bundle second time crashes
Repro steps:1) Open the project and LoadingScene in it2) Play and wait for it to finish to load(click the popped up dialogs till the... Read more
Incorrect position of UI elements when project is run in Fullscreen stan...
How to reproduce:1. Create a new project and import package "Attachment Issue_UIsize.unitypackage.unsafe"2. Build the project and ru... Read more
Deleting and reimporting NGUI package crashes Unity
How to reproduce:1. Load the project in 5.2.4f1, open and save the Game scene and close Unity2. Open the project in 5.3.0f43. Delete... Read more
[Profiler]Editor crash while using Deep Profile, Record, Editor Profiling
To reproduce:1. Open attached project2. Open Window->Texture Overview3. Open profiler4. Click "Record", "Deep-Profile" and "Profi... Read more
After deleting "Any State" transition, NullReferenceException error will...
Reproduction steps:1. Open attached project2. Delete any transition form "Any State"3. In console "NullReferenceException: Object re... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Celestial bodies order remains unchanged when the Distance setting is modified
- A memory leak occurs with massive terrain when camera position changes occur.
- No valid hits are returned when using RaycastCommand
- Camera is not overlooking the main Scene in Scene View in the HDRP Sample Template
- TextShadow properties are not applied when displayed in a custom MenuItem Window