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[Gradient] Undoing a gradient change in the inspector does not update th...
Repro steps:1. Expose a gradient2. Edit the exposed gradient in the inspector3. Undo the gradient change while the gradient window i... Read more
ShaderGraph throws Compilation error when an input value Vector1 is in S...
Reproduction steps:1. Open the attached project named "Case_1141821"2. Open the "TestShader"3. Observe the console window Expected r... Read more
Canvas objects are selectable when they are hidden
How to reproduce:1. Open attached project "case_1141999_reprovideo.mp4.zip"2. Open "scene2" Scene3. Select "Canvas" GameObject4. Cli... Read more
'Position out of bounds' crash when importing a corrupted Scene
Steps to reproduce:1. Open up a new project2. Import QA-attached Scene Reproduced in: 2017.4.25f1, 2018.3.13f1, 2019.1.0f2, 2019.2.0... Read more
Sound effects sound different
Reproduction steps: 1. Open "2019.1.zip" project2. Enter Play mode3. Shoot for a while4. Compare 2018 and 2019 sounds Expected Resul... Read more
Unity Editor crashes on "mono_binary_search" when playing an animation i...
How to reproduce:1. Open User's attached project2. Select "Image" GameObject in the hierarchy (Canvas > Tisch > Image)3. Enter... Read more
Editor hard crashes when entering Play Mode with a faulty AirSimUnity sc...
How to reproduce:1. Open attached project "UnityDemo"2. Enable "QuadCopter" object in the Hierarchy3. Enter Play Mode---------------... Read more
"Addressables.ReleaseAsset" doesn't release all needed References
Reproduction steps: 1. Open "TEST.zip" project2. Open the Addressable Profiler3. Open "SampleScene" scene4. Enter Play mode5. Press ... Read more
[Android] Android 9 devices with a notch are not in full screen, black b...
Steps to reproduced:1. Open user attached project2. Build & Run the project3. Observe the black bar at the bottom of the screen ... Read more
[Asset Database V2] Crash on Exit after attempting to rename a folder
I tried to rename a folder in Unity Editor, while using the Asset Database V2.I got a pop-up dialogue saying that I'm not allowed to... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Some UXML Template Asset foldouts appear enabled when all fields inside are disabled
- URP Terrain Demo crash on burst_signal_handler after Generating lighting
- Project window button icons are poorly visible and their shades differ in Light theme
- GC.Alloc called by HDRenderPipeline.LensFlareMergeOcclusionDataDrivenPass() when playing the default HDRP Sample Template project
- Automatic LOD fails and SRP Batcher incompatibility occurs when using spline-based quad-topology meshes