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RectTransform scale resets to 0 when playing animation
To reproduce this bug: 1. Open the attached project ( BugProj)2. Open 'BugScene'3. Select Image (Canvas->Image) in the hierarchy4... Read more
[WP8.1] Deployment sometimes fails
Deployment to WP8.1 sometimes fails, but you can still run the app that was installed on the phone afterwards. To reproduce:1. Creat... Read more
WP 8.1 fails WACK on General metadata correctness test
To reproduce:1. Create a new project, with an empty script attached in the default scene2. Build for Windows Store Apps with Phone 8... Read more
Errors when importing a project containing an audio file
Steps to reproduce : - create a new project in beta 1- import an audio clip- upgrade the project to beta 2 and notice the errors on ... Read more
UI Child (prefab) graphics are visible when the parent is disabled if it...
How to reproduce:1. Open the attached project2. Open "test" scene( there is Panel ( with "Vertical group layout" component) it has t... Read more
Having two children Canvas of a Canvas breaks rendering
To reproduce:1. Add a Canvas2. To the Canvas add two Canvas children3. Add an Image to one of the children CanvasExpected result: Th... Read more
Changing "Use Direct3D 11" introduces shading artefacts on Lightmap Stat...
Steps to repro:1. Create a new project and add some objects2. Set them to static3. Bake the lightmap4. Switch off "Use Direct3D 11" ... Read more
Unity crashes when opening a scene with a model that has Keyframe Reduct...
Unity crashes when opening a scene containing a model that has it's animation type set to legacy and the Anim. Compression set to "K... Read more
Unspecified error during import of AudioClip
Import the attached wav.file. Unity can't import it and shows up this error: "Unspecified error during import of AudioClip Assets/Au... Read more
Regression: UI: Nested Mask makes children of outer Mask invisible
How to reproduce:1. Open the attached project2. Open "test" scene (where is Image game object with Mask component (called "Mask1"), ... Read more
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