Search Issue Tracker
[MeshFilter] Crash in GrayscaleFilterEffect::RenderGrayscaleFade when ch...
To reproduce:1. Create a cube2. Change Mesh filter mesh from Cube to None3. Crash in GrayscaleFilterEffect::RenderGrayscaleFade Regr... Read more
[Visualisation] Crash in Camera::DestroyEditorCamera when opening Cluste...
To reproduce:1. Open attached project2. Open scene 13. Let it bake4. Open clustering view5. Crash in RenderNodeQueue::Cleanup of Des... Read more
Type.GetProperties() is not returning all properties in WebGL
1. Open attached project ("754006")2. Open "test" scene3. Play the scene4. Notice length of properties list printed out in the scene... Read more
Bengali and Burmese language fonts are displayed as question marks on de...
How to reproduce: 1. Open attached project2. Open scene 1.unity3. Build to iOS and run- Note how the 2nd (Bengali) and 4th (Burmese)... Read more
[GL] Scene loaded from asset bundle looses skybox and shaders
How to reproduce:1. Open the attached project2. Open "Stage01" scene and observe how it looks3. Build AssetBundle "Export/Assetbundl... Read more
[Filmic DoF] Missing shader in Main Camera after manual import
Steps to repro: Open attached project. 1. Load scene "LargeScene.unity"2. Try to enable the "Filmic Depth of Field" on the camera3. ... Read more
Animation doesn't record rotation when legacy mode is enabled
Reproduction steps:1. Open attached project (ReproProject.zip)2. Open the "test" scene3. Open the animation window and click on the ... Read more
WWW.text and WWW.error properties have inconsistent values in editor and...
Steps to reproduce: 1. Open attached project (wwwTest.zip)2. Play the 'Test' scene in the editor3. Click the button, notice the uppe... Read more
Material.SetTexture does not change texture of material
Repro steps:1) Open the project and main.scene in it2) Select Canvas -> Color Picker -> Image in the Hierarchy3) Noticed the s... Read more
operations not synced for SyncList on base class
Operations not synced to client for SyncList on base class, when invoked from a derived class. exmaple: public class Foo : NetworkBe... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- Crash with “Fatal Error! The file ‘MemoryStream’ is corrupted!” when adding a large number in Font Character Rects Size field