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1
votes
Not Reproducible

WebGPU Build fails when the Inference Engine package is installed

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Jul 15, 2025

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Version/s: 6000.0.54f1, 6000.1.12f1, 6000.2.0b10, 6000.3.0a2, 6000.4.0a1, 6000.5.0a1

How to reproduce:1. Open the “WebGPUTest.zip“ project2. Open Build Profiles3. Change to WebGL profile4. Press the “Player Settings“ ... Read more

0
votes
Fixed

[Xcode] [macOS] .bundle plugins are not signed in Xcode projects

MacOS

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Sep 09, 2020

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Version/s: 2019.4, 2019.4.9f1, 2020.2

How to reproduce:1. Open the attached 'MacXcode.zip' project2. Switch to IL2CPP Scripting Backend in Player Settings3. Go to Build S... Read more

5
votes
Fixed

[iOS][Metal] GfxDriver memory is never cleared in Unity Profiler

Profiling

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Apr 15, 2016

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Version/s: 5.3.4p3

1. Open attached project2. Build to iOS metal device3. Profile with Unity Profiler4. GfxDriver memory will increase while device mem... Read more

0
votes
Fixed

[HDRP] metal warning when building player - ProbeVolumeSamplingDebug

HD RP

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Dec 14, 2022

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Version/s: 2023.1.0a24

Repro: 1) Build an empty HDRP project on mac Result: There will be a metal error noting about a potentially unused variable ProbeVol... Read more

1
votes
Fixed

HingeJoint Anchor Gizmo duplicates when you move it around

Scene/Game View

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Jan 26, 2015

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Version/s: 5.0.0b21

1. Open attached project2. Select Cube game object3. Move around the anchor position4. Notice there's two Anchor gizmos (Orange arro... Read more

0
votes
Fixed

[IMGUI] Pre-selection and Selection highlights are not visible for Asset...

IMGUI

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Mar 25, 2020

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Version/s: 2020.2.0a4, 2020.2.0a5

The Pre-selection(yellow) and Selection highlights(blue) for Asset Input Fields are not visible. Even though the Asset has been load... Read more

0
votes
Fixed

Actions and Action Maps in Cut mode can enter rename mode when double-cl...

Package: Input System

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Oct 24, 2024

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Version/s: 1.12.0

Reproduction steps:1. Create a new project and install Input System package2. Create and open an Input Action Asset (Assets > Cre... Read more

0
votes
Fixed

Accessing transform.hasChanged flag in OnBeforeSerialize crashes on pref...

Serialization

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Aug 23, 2016

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Version/s: 5.4.0p2

Steps to reproduce the issue:1. Open attached project.2. Open scene named "Crash".3. Drag and drop game object named "PREFAB_ME" fro... Read more

0
votes
Won't Fix

[Backport] The Material's shader is not fully set when switching the sha...

Shader System

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May 30, 2022

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Version/s: 2020.3.34f1

How to reproduce:1. Open the attached project "ShaderSystemIssue.zip"2. Open the "SampleScene" Scene3. Enter the Play mode4. Select ... Read more

0
votes
Won't Fix

Crashed in WriteData::WriteData while importing third-party ad plugins

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Sep 17, 2016

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Version/s: 5.4.1f1

Steps to reproduce: 1) Download attached project "WordyWords.zip" and open in UnityObserve crash while Importing Small Assests Repro... Read more

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