Search Issue Tracker
[Cloth] [SkinnedMeshRenderer] SkinnedMeshRenderer's bounds won't update ...
To reproduce:1) Open attached project and scene2) Play it3) Drag Main Camera around and outside of plane - notice that Skinned Mesh ... Read more
[AppleTV][Metal] Rendering breaks with Anti Aliasing enabled on AppleTV ...
Steps to reproduce: 1. Open attached project2. Make sure 'Anti Aliasing' is enabled in Quality Settings (reproduces with 2x, 4x and ... Read more
Player crashes on UnityMain when loading Scenes
Reproduction steps:1. Open the user’s attached project2. Build and Run3. In the built Player, select AutoRunner > Sequence4. Wait... Read more
[IMGUI] Pre-selection and Selection highlights are not visible for Asset...
The Pre-selection(yellow) and Selection highlights(blue) for Asset Input Fields are not visible. Even though the Asset has been load... Read more
Coroutine functions are sometimes labelled incorrectly in the Profiler
Steps to reproduce:1. Download and open attached project CoroutineProfileTest.zip2. Open scene CoroutineProfileTest_scene3. Observer... Read more
[Visual Effect Graph] Transition between two Blocks is not selected when...
Transition between two Blocks from the Visual Effect Graph is not getting selected when they are kept closer to each other, it gets ... Read more
Exception is thrown when opening a new project "Assertion failed on expr...
An exception is thrown when opening a new project or upgrade the project "Assertion failed on expression: 'strlen(name) <= UNITY_... Read more
[WebGL] InvalidStateError: Failed to execute 'resume' on 'AudioContext':...
AudioContext.resume() error is not missing catch.See:https://forum.unity.com/threads/invalidstateerror-failed-to-execute-resume-on-a... Read more
MonoDevelop crashes when issue a forward search in vi mode at the end of...
To reproduce: 1. Open MonoDevelop2. Create new file3. Go to Tools -> Options -> Text Editor -> Behavior and turn on Use Vi ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text cursor remains visible when hovering over Command Line Arguments scrollbar in Unity Hub
- UI Builder’s "Background" icons for Repeat Y/X, Position X/Y and Slice Type are low quality and blurry in the Inspector window
- “X” button in Editor version search filter is difficult to see when Unity Hub theme is set to Dark
- [Android] The y-value of Input.mouseScrollDelta is positive when scrolling in both directions in the Player
- Crash on TexturesD3D11Base::SetTexture when using DirectX11