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[Transform] transform.Find(null) should throw an exception
For consistency with the rest of the API transform.Find(null) should throw and exception. Currently it returns the transform itself.... Read more
[Transform] transform.SetSiblingIndex(out of range) should throw an exce...
For consistency with the rest of the API transform.SetSiblingIndex should throw and exception for out of range values. Currently it ... Read more
[Transform] transform.IsChildOf(transform) returns true
Currently returns true (by design in cpp code, the binding method name is IsChildOrSameTransform), the method should probably be ren... Read more
[WSA] Directory.CreateDirectory fails if path has all "/" slashes
Directory.CreateDirectory(Application.persistentDataPath + "/38"); causes an exception IOException: Could not find any part of the p... Read more
[OpenGLES]Render Textures do not generate MipMaps, mipmaps contain rando...
To reproduce:1. Open attached project2. Change Graphics API to OpenGLCore, OpenGLES2 or OpenGLES33. Play CharacterSystemTest scene4.... Read more
Undocked Unity panels don't cast drop shadow when reopened
Repro steps: 1. Open Unity (empty or existing project)2. Undock any panel (tested with Console)3. To help visualise issue, move undo... Read more
All about bugs
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Latest issues
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