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0
votes
Won't Fix

Building in Batch mode, while using BuildPipeline.BuildPlayer, doesn't r...

Deployment Management

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Aug 05, 2017

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Version/s: 5.6.3f1

Reproduction steps: 1. Open "Tests_UnityProj.zip"2. "Test" -> "BuildPipelineTest" *3. See that outside the project folder a Build... Read more

0
votes
By Design

AnimationTransitionInfo.fullPathHash doesn't return unique hash

Animation

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Aug 06, 2017

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Version/s: 2017.1.0f3

https://docs.unity3d.com/ScriptReference/AnimatorTransitionInfo-fullPathHash.html states that AnimationTransitionInfo.fullPathHash r... Read more

0
votes
Won't Fix

[OS.X] Time.deltaTime gives negative value of 1E-05 when changing date i...

Scripting

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Aug 06, 2017

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Version/s: 5.6.1f1

To reproduce:1.Open users attached project "Negative Delta Time Test.zip"2.Drag "test.cs" script from project window to Main Camera ... Read more

0
votes
Won't Fix

Scene GUI style is changing when an object is selected in the Scene

IMGUI

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Aug 07, 2017

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Version/s: 2017.1.0f1

To reproduce: 1. Open the project, attached by the user (TestUIBug.zip)2. Open "Scene" scene3. Make sure you are using a light Edito... Read more

0
votes
By Design

TextureImporterSettings.readable = true does not actually set the textur...

Graphics - General

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Aug 07, 2017

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Version/s: 2017.1.0f3

Steps to reproduce:1. Download and open the attached project2. Go to Window/Pixel Terrain/Import Texture and import a png file3. Set... Read more

0
votes
Not Reproducible

NavMeshBuilder creates navmesh with 'step up' into static cube with coll...

AI Navigation

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Aug 07, 2017

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Version/s: 2017.1.0f3

How to reproduce:1. Download attached project2. Open "scene" Scene3. Press Play Expected result: NavMeshBuilder creates navmesh with... Read more

0
votes
Fixed

Font.textureRebuilt does not always get called when textures are generated

Graphics - General

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Aug 07, 2017

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Version/s: 2017.1.0p2

Issue: the texture atlas is being regenerated by seeing the textures on screen. But when both textures are generated, only one callb... Read more

0
votes
Fixed

[Windows][TextureImporter] dds texture produces line artifacts

Graphics - General

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Aug 07, 2017

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Version/s: 5.6.2p2, 2018.1.0a4

To reproduce:1. Create new project2. Add the attached "rgbtest.dds" file into the Assets folder Desired outcome: Image colours match... Read more

0
votes
By Design

UI "Fullscreen" checkbox becomes unresponsive after being used twice

Deployment Management

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Aug 07, 2017

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Version/s: 2017.1.0f3

Reproduction steps: 1. Open "FullscreenBug.zip" project2. Build and launch Application3. Click the "Fullscreen" Checkbox (Notice tha... Read more

0
votes
Fixed

Unity crashes when Marshal.StructureToPtr is used

Mono

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Aug 07, 2017

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Version/s: 5.6.0f3

How to reproduce:1. Download attached project2. Open "111" Scene3. Press Play Expected result: Unity should not crashActual result: ... Read more

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