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Pink spots appear in the Power node when connecting Gradient Noise and P...
How to reproduce:1. Create a new project2. Import Shader Graph package3. Create PBR Graph (right-click in the Assets tab -> Creat... Read more
Space attribute order in .NET4.x is different in the inspector window th...
To reproduce:1. Open attached project "1111198.zip"2. Select "GameObject" from the hierarchy3. Observe in the Inspector window that ... Read more
After enabling "ARCore Required" option in ARCore project settings, Edit...
Steps to reproduce:1. Open attached project2. Build for Android-"Building "AR Required" app. Use 'Edit > Project Settings > AR... Read more
Setting time property in Unity Video Player produces Audio desync
Steps to reproduce:1. Open attached project2. Go into play mode-Easily noticeable audio desync is present, audio is late by <0.5s... Read more
[Editor] Icons in Input Debugger are blurry
From GitHub: https://github.com/Unity-Technologies/InputSystem/issues/367 Repro:1. Download package from: https://github.com/Unity-T... Read more
[Scripting] When using ReadValue<T> with a mismatched value type, a wron...
Github bug: https://github.com/Unity-Technologies/InputSystem/issues/361From forum: https://forum.unity.com/threads/indexoutofrange-... Read more
[Editor][UI] Input Action UI does not handle "Infinity" or e-notation.
GitHub Bug: https://github.com/Unity-Technologies/InputSystem/issues/351This happens in the Input Action UI. The Interactions have m... Read more
Fallback P/Invoke DLL resolution is broken on Windows
To reproduce:1) Open attached project and scene2) Build and run it Expected: Plugin loads up and passes okActual: Plugin fails to lo... Read more
PreviewRenderUtility Camera's aspect not adjusted when Editor window wid...
To reproduce:1. Open attached project2. Click on the "LoadingPatternRepository" Scriptable object Asset in root Assets folder3. Pres... Read more
[Windows][IL2CPP] Standalone Player does not throw an Error when initial...
To reproduce: 1. Download attached project "TestSocket2018.3.zip" and open in Unity2. Open "SampleScene" scene3. Enter to Play mode4... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Some UXML Template Asset foldouts appear enabled when all fields inside are disabled
- URP Terrain Demo crash on burst_signal_handler after Generating lighting
- Project window button icons are poorly visible and their shades differ in Light theme
- GC.Alloc called by HDRenderPipeline.LensFlareMergeOcclusionDataDrivenPass() when playing the default HDRP Sample Template project
- Automatic LOD fails and SRP Batcher incompatibility occurs when using spline-based quad-topology meshes