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0
votes
Won't Fix

Unity editor crashes on D3D12ScratchBuffer::D3D12ScratchBuffer when inst...

IMGUI

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May 23, 2019

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Version/s: 2018.3, 2019.1.0a1, 2019.1.0f2, 2019.2.0a2

How to reproduce:1. Open user's provided project2. Try dragging in "Warrior" prefab from the project's window into the scene (Assets... Read more

0
votes
Fixed

ReadPixels method is not working with custom shader when Texture2D color...

OpenGL

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Aug 30, 2016

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Version/s: 5.4.0f3

To reproduce:1. Open the attached project2. Build and run the project for WebGL3. Observe that the Quads don't look the same. Attach... Read more

0
votes
Postponed

[Shadergraph] Hitting Esc while click and dragging to reorder properties...

Package: Shader Graph

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Apr 16, 2020

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Version/s: 7.3.1

When a user clicks and drags a property to reorder it in the inspector, but hits the escape key before releasing the mouse, it will ... Read more

0
votes
By Design

Button with animation transition gets stuck to Pressed state

Animation

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Jan 22, 2015

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Version/s: 4.6.1p4

To reproduce:1. Open attached project2. Open scene3. Open animator window4. Select GoToView1 gameobject5. Press play6. Click Go To V... Read more

1
votes
Fixed

[PackageManager] Tooltips are missing in Package Manager window

Packman

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Mar 27, 2020

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Version/s: 2018.4, 2019.1, 2019.2, 2019.3, 2020.1, 2020.2, 2020.2.0a5

Tooltips are missing in Package Manager window for Refresh list, Manual Resolve Add package button, Sort and Packages type tab Steps... Read more

0
votes
Fixed

[Shuriken] Fixed TimeStep affects Particle Simulation in Edit Mode diffe...

Shuriken

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Aug 17, 2016

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Version/s: 5.3.6f1

To reproduce:1. Open attached project2. Open the scene Untitled.unity3. Change Fixed TimeStep to 1.04. Simulate particles in editor ... Read more

0
votes
Fixed

[LWRP] Point lights colors are not blended when Particle System is added...

Package: Scriptable Render Pipeline Lightweight

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Dec 12, 2019

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Version/s: 6.9.0

How to reproduce:1. Open the attached '1200511-Point-light-blending-issue.zip' project2. Open 'TestScene' Scene3. Observe the Color ... Read more

0
votes
Active

Profiler's Hierarchy displays CPU columns instead of GPU columns when us...

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Aug 21, 2025

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Version/s: 6000.0.55f1, 6000.2.0f1, 6000.3.0a4, 6000.4.0a1

How to reproduce:1. Open the project “IN-109726_UnityBugReport”2. Open the Profiler, Window → Analysis → Profiler3. Add the GPU Usag... Read more

0
votes
Fixed

Rigged GameObject doesn’t return to its idle state when disabling "Previ...

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May 07, 2025

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Version/s: 2022.3.62f1, 6000.0.48f1, 6000.1.3f1, 6000.2.0a10, 6000.3.0a1

How to reproduce:1. Open the attached “CrashRepro“ project2. Open the “Assets/Scenes/SampleScene.unity“ Scene3. Open the Animation w... Read more

1
votes
Fixed

PhysicMaterials missing from Standard Assets

Standard Assets

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Mar 27, 2015

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Version/s:

Present under SampleScenes, but not Standard Assets. Only the three being used are here. I will re-add these to the repo, but this f... Read more

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