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[AMD-only][GLCore][OSX] Re-sizing in opengl core causes white artifacts
Project Steps: 1. Re-size inspector.2. You should get white artifacts. Read more
mono_bounded_array_class_get crashes when reading custom attribute
To reproduce:- Open attached project- Open "CrashScene" scene- Enable "EnableAndRunToCrash" game object- Click play button Expected ... Read more
[Animator Controller] Remove of state in Animator Controller in Survival...
1. Import Survival Shooter 5.2. Open Animator Window.3. Go to _CompletedAssets -> Animation -> PlayerAnimatorController.4. In ... Read more
Changing windows standalone architecture throws error about missing"Unit...
To reproduce:1. Create new project2. Select windows standalone3. Change architecture to x86/x644. Notice DirectoryNotFoundException:... Read more
[Player] Checking/unchecking Windowed checkbox resets screen resolution
To reproduce:1. Open attached project2. Build and run win standalone3. Change resolution to different one4. Check/uncheck Windowed5.... Read more
UI Essentials Lightning demo scene: "Invalid memory pointer" and "allocC...
Regression from Version 5.3.0f1 (b948b362cb65) Repro:1. Import "Unity Essentials/Unity Samples: UI"2. Run "Lightning" scene==>Ass... Read more
JsonUtility fails to deserialize collections
To reproduce:1. Open project2. Press "play"3. Observe that the object is deserialized succesfully, but the list isn't. Read more
[MSE] Mismatch between EditorSceneManager LoadScene API and documentatio...
The EditorSceneManager page has 2 sets of Static methods and one set has OpenScene and one has LoadScene. Only LoadScene (which is t... Read more
[WebGL] AudioClip does not play in Opera
1. What happened- AudioClip does not play in Opera (it works in Firefox, Chrome and Safari) 2. How we can reproduce it using the exa... Read more
[MSE] Loading a scene and then trying to mergeScene causes unity to crash
Steps to repro:- Launch the attached project- Open scene 1.unity- Click on play Note that Unity crashes with Fatal error. Screenshot... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- Crash with “Fatal Error! The file ‘MemoryStream’ is corrupted!” when adding a large number in Font Character Rects Size field
- The layout system is failing to correctly calculate or apply the height of the Japanese fallback font when the primary English font's metrics are used
- VFX Graph font size change does not adjust Sticky Note size when smaller font size is selected
- Rendering Debugger has a “Go to Section” burger button even when the section is already opened and does nothing when pressed