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Cannot apply in "Sprite Editor" when changing only "Pivot Unit Mode"
How to reproduce:1. Open attached project "teste.zip"2. In Project window, navigate to and select "Assets" -> "nave"3. In Inspect... Read more
[Android] ARFoundation hangs on launch after quitting a previous session...
Steps to reproduce:1. Open attached project2. Launch app3. Hit the back button to quit back to home screen4. Launch app again5. Obse... Read more
Build fails on the IJob when using Burst Compiler
To reproduce:1. Open user's submitted project ("BurstTest")2. Build the project for Windows-- Build fails Reproduced with: 2018.3.6f... Read more
InvalidProgramException is thrown when calling methods with ref variable...
Reproduction steps:1. Open the attached project "1117637.zip"2. Open and play "SampleScene" Expected: Console logs "2" and "10"Actua... Read more
[ShaderGraph] You can connect nodes with output not applicable to the Ma...
You can connect nodes with output not applicable to the Master Node in the Sub-graph, but deleting that unapplicable node, creates "... Read more
Timeline in-line curves not adjusting horizontal zoom when using A & F o...
When using the hotkeys "a" (autofit all) & "f" (frame selected) on selected keys of a Timeline in-line curve, the horizontal zoo... Read more
WMR legacy native implementation joystick/thumbstick mappings are messed up
Steps to reproduce:- Open Unity editor 2019.1.0b3 or 2018.3.5f1- Connect a WMR Immersive HMD to your PC- Open the project (19.1 bran... Read more
[Docs] The XR Input mapping page is missing its WMR joystick clicked entry
https://docs.unity3d.com/2019.1/Documentation/Manual/xr_input.htmlhttps://docs.unity3d.com/2018.3/Documentation/Manual/xr_input.html... Read more
Editor Crashes on adding item to a particle system's External Forces list
Steps to reproduce:1. Download and open the attached project2. Add an element to the list in the External Forces section Result: cra... Read more
Audio is not played when selecting Audio Asset in Asset Selector with Au...
Steps to reproduce:1. Open Project "AutoplayAudioTest"2. Make sure Auto Play is enabled for the two Audio Assets in the Assets Folde... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Open” button in Inspector does not function for certain Assets
- Channel remapping dropdown in the Terrain Layer does not open when clicked on the title
- The Editor freezes indefinitely when a large number of elements are entered in the Subgraphs or Categories lists
- Some Visual Effects package Assets links to documentation are not working
- Heatmap asset’s documentation button in the Inspector window leads to “Sorry... that page seems to be missing!” page when clicked