Search Issue Tracker
[2018.x] PBR Validation view is incorrect on some models when using Vali...
To reproduce: 1. Open project 2. Add 'Yamaha_YZF_R6' prefab to the scene 3. Set Draw mode to 'Validate Albedo' Expected: PBR valida... Read more
Unity crashed at Transform::GetTransformAccess when calling transform.Se...
How to reproduce: 1. Open given Unity project 2. Enter "SampleScene" scene 3. Enter Play Mode 4. Unity crashed Regression first int... Read more
[Shadergraph] Changes to the Default Texture property are not updated in...
How to reproduce 1. Open the attached Project 2. Open the "Texture property Shader" Shadergraph 3. Change the default Texture of the... Read more
[XR] Occlusion occludes objects even when it doesn't need to in VR
Steps to reproduce: 1. Download and open the attached project 2. Enter Play Mode 3. Select Player (origin)(Clone) 4. On the Negate t... Read more
[UWP] Memory leaks on .NET backend when calling Mesh.SetVertices(), Mesh...
Steps to reproduce: 1. Download 1042218_repro.zip 2. Switch platform to UWP 3. In Project Settings set Scripting backend too .NET 4.... Read more
[Animation] The blendshape of render is incorrect after re-enabling anim...
To reproduce: 1. Open the project 2. Run the blendshape scene. 3. Click the button "PlayA", "PlayB". check the shape of the box. 4. ... Read more
[BuildPipeline] BuildReport "platformName" property is not serialized us...
Steps to reproduce: 1) Open the latest attached project. 2) Build the project for macOS. 3) Observe the console. A message, contain... Read more
Error of "Could not create asset"is being thrown when importing specific...
To reproduce: 1. Open new project; 2. Download BBI 3028_Screenshot.png image from below; 3. Import it in Unity Editor 4. Notice that... Read more
Building unselected platform from Build Settings window results in incor...
Reproduction steps: 1. Open the attached project "BuildFlagFromGUI.zip"; 2. Open the Build Settings; 3. Select another platform than... Read more
[2018.x] Fatal error when opening project in editor that was created usi...
To reproduce: 1. Create a new project from the command line using '-quit -batchmode -createProject newProjectPath -logFile' 2. Creat... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on UnityPlayer!profiling::ProfilerManager::DisposeProfilerRecorder+0xa when Player gets relaunched and exited after running for a long amount of time
- [Input system] When releasing one touch and pressing a second touch during a single frame, the second touch is not translated into UI event line OnPointerDown by the InputSystemUIInputModule
- URP Samples - multiple "Attempting to resolve render surface" and other errors appear when setting Quality pipeline asset
- OnDemandRendering.willCurrentFrameRender returns incorrect values in the Player when UnityEngine.Rendering.OnDemandRendering.renderFrameInterval is greater than 1
- Root motion is not reapplied when transitioning from an animation without root motion to an animation with root motion