Search Issue Tracker

9
votes
Won't Fix

[Android] VideoPlayer.Prepare with multiple videos freezes the applicati...

Video

-

Jun 22, 2017

-

Version/s: 5.6.1p4

Steps to reproduce: 1) Download attached project 'ReproStripped.zip' and open in Unity2) Build and Run 'MainStage' scene on a device... Read more

0
votes
Fixed

PVRTC compression on OSX takes much more time than on Windows

Themes

-

Jun 24, 2017

-

Version/s: 5.6.0p3

To reproduce:1. Open repro project2. Play scene Expected: sprite atlases will be repacked in ~3minsActual: it takes about 10-15 mins... Read more

0
votes
Won't Fix

Screen.width differs per one pixel at the start and end of frame when as...

Scene/Game View

-

Jun 27, 2017

-

Version/s: 5.6.2f1

To reproduce:1. Open project attached by QA2. Open "testing" scene (if not opened)3. Hit play and make sure that aspect ratio is set... Read more

0
votes
By Design

Animation exit time/transition is skipped if you modify an animator para...

Animation

-

Jun 28, 2017

-

Version/s: 5.5.0f3

Steps to reproduce:1. Download and open the attached project2. Enter Playmode3. Select the Animator asset4. Check/uncheck the Wave p... Read more

0
votes
Not Reproducible

Crash in ClothModule::CreateOrRecreateCloth(Unity::Cloth*, SkinnedMeshRe...

Physics

-

Jun 28, 2017

-

Version/s: 5.6.1f1

Crash in ClothModule::CreateOrRecreateCloth(Unity::Cloth, SkinnedMeshRenderer) when you try to add a mesh in Skinned Mesh Renderer t... Read more

0
votes
Fixed

Crash in AnimationClip::BuildMecanimDataMainThread when entering a Play ...

Animation

-

Jun 28, 2017

-

Version/s: 5.6.2p1

Unity Editor crashes when entering a Play mode, while Animator Controller Bundle is loading. Reproduction steps:1. Open the attached... Read more

0
votes
Duplicate

Capsule Collider bounds return different value when setting properties i...

Physics

-

Jun 28, 2017

-

Version/s: 5.6.0p4

Steps to reproduce:1. Open attached "CapsuleBug.zip"2. Enter play mode3. Observe console output - 2 colliders with same setting have... Read more

0
votes
Won't Fix

CanvasRenderer.cull cannot be set to false if it is set to true on Awake...

uGUI

-

Jun 29, 2017

-

Version/s: 5.6.0p3

To reproduce: 1. Open the project, attached by the tester (cullBug.zip)2. Open "scene" scene3. Enter Play mode, cull is set to true ... Read more

0
votes
By Design

Asset Serialization Mode Force Text saves NavMesh in binary

Serialization

-

Jun 29, 2017

-

Version/s: 5.6.1f1

To reproduce: 1. Open the project, attached by the tester (forceTextBug.zip)2. Bake the NavMesh3. Find the baked NavMesh in the Asse... Read more

2
votes
Duplicate

Mixed lighting does not differentiate between static and non-static obje...

Shadows/Lights

-

Jun 29, 2017

-

Version/s: 5.6.1p2

Steps to reproduce:1. Download and open the attached objectOptional: clear and build lighting data2. Enter Playmode3. Observe Object... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.