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[EditorTestsRunner] MonoBehaviours in Editor folder need to be recompile...
Steps to reproduce: 1. Open attached project2. Reopen Editor Tests Runner window3. Press "Run all" and notice that tests fail4. Righ... Read more
[iOS] FullScreenMovieControlMode.Hidden doesn't work correctly
To Reproduce: 1. Build & Run the attached project.2. Click on the "Video : Hidden" button.3. Observe that none of the control se... Read more
Editor freezes when scene window size y is zero
Steps to reproduce: 1. Open attached project2. Try resizing height of scene view so that it would be 03. Notice that min height does... Read more
Using certain plugin results in runtime error
Steps to reproduce:1. Open attached project's scene "Test".2. Enter play mode.3. Runtime error is thrown (I've attached a screenshot... Read more
[NavMesh][CalculateTriangulation] Triangulation isn't calculated correctly
Steps to reproduce: 1. Open attached project2. Open scene "Test"3. Open navigation window and notice that "S_base_mid" game object h... Read more
[IL2CPP] ExecutionEngineException is thrown on System.Reflection.MonoPro...
1. Open attached project2. Make sure that .NET 2.0 is set as API3. Build to iOS with IL2CPP or WebGL4. ExecutionEngineException will... Read more
[iOS] Handheld.PlayFullScreenMovie ignores App orientation
To Reproduce: 1. Build & Run the attached project. (Make sure orientation is locked in Player settings, 'Portrait' in this case)... Read more
[SceneView] Camera.orthographicSize not consistent while clicking
Repro steps:1) Open the project2) Go to Window -> JitterTest3) Notice that console window is giving values4) Try clicking around ... Read more
[VertexHelper] AddUIVertexTriangleStream causes crash
Repro steps:1) Open the project and scene in it2) Play and click the button in the Game View3) Notice the crash Read more
[Speedtree]Performance drop when using multiple Speedtree objects in Uni...
To reproduce:1) Open attached project and the scene in it on 5.32) Play it3) Open 'stats' window in game window4) Notice that the ga... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- Crash with “Fatal Error! The file ‘MemoryStream’ is corrupted!” when adding a large number in Font Character Rects Size field