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[DX12][Editor] Image Effects cause camera to not render to Game view
In DX12 mode, enabling any image effects on the camera will cause that camera to not be rendered to the target on the Game view. Rep... Read more
[DX12][Editor] Enabling/disabling antialiasing in Quality Settings cause...
Enabling/disabling antialiasing in Quality Settings causes Game view to render incorrectly. The specifics of how it will render are ... Read more
5.3.0f3 - Setup behavior is different from previous versions
Installer for targets does not install to 32bit folder if installed via command line after installing the based editor. Read more
[OpenGLCore] RenderTexture mipmaps contain garbage
Repro steps:1) Open the project2) Switch the graphics API to OpenGLCore;GLES3 or GLES23) Notice the Sphere in scene view is black4) ... Read more
[Graphics] Loading models w/ cloth component causes GetRealDecl crash
Steps to reproduce:1. Download project (details in edit)2. Import it and open scene "scenes/test/test_lolo"3. Play it and wait sever... Read more
[WebGL] xbox controller default mapping not matching buttons/axis
-e: see title. works well in the html5 gamepad tester -repro:--open attached joystick scene--plug xbox controller into machine--play... Read more
[Animation]Configure avatar throws NullReferenceException in a few speci...
Reproduction steps:1. Inspect attached GIF's. (Don't mind the green thing in NoError.gif, recording software messing up)2. Open atta... Read more
[DX11][DX12][Editor] Camera is flipped and spammed with errors in inspector
Steps to repro Open project 1. open Scene Scene_2.unity2. make sure you're in DX113. observe the game window4. Observe error spam: "... Read more
[Windows][TerrainComponent] Popup window rendering disappears after mini...
Steps to reproduce: 1. Open Unity on Windows;2. Create new project;3. Add Terrain gameobject (GameObject -> 3D Object -> Terra... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Pressing “+” to add new Property throws “NullReferenceException” error after deleting Categories with Properties from Blackboard
- Reuse Collisions Callbacks is not enabled by default when opening a new project with HDRP template
- Bloom and Exposure Artifacting around GameObject appears when setting Scale of Z Axis to 0
- [Android][IL2CPP][ARMv7] Struct field value corrupts when invoking a generic delegate with a large struct by value
- Highlights persist throughout Options Panels in the Rendering Debugger Window