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Setting time property in Unity Video Player produces Audio desync
Steps to reproduce:1. Open attached project2. Go into play mode-Easily noticeable audio desync is present, audio is late by <0.5s... Read more
[Editor] Icons in Input Debugger are blurry
From GitHub: https://github.com/Unity-Technologies/InputSystem/issues/367 Repro:1. Download package from: https://github.com/Unity-T... Read more
[Scripting] When using ReadValue<T> with a mismatched value type, a wron...
Github bug: https://github.com/Unity-Technologies/InputSystem/issues/361From forum: https://forum.unity.com/threads/indexoutofrange-... Read more
[Editor][UI] Input Action UI does not handle "Infinity" or e-notation.
GitHub Bug: https://github.com/Unity-Technologies/InputSystem/issues/351This happens in the Input Action UI. The Interactions have m... Read more
Fallback P/Invoke DLL resolution is broken on Windows
To reproduce:1) Open attached project and scene2) Build and run it Expected: Plugin loads up and passes okActual: Plugin fails to lo... Read more
PreviewRenderUtility Camera's aspect not adjusted when Editor window wid...
To reproduce:1. Open attached project2. Click on the "LoadingPatternRepository" Scriptable object Asset in root Assets folder3. Pres... Read more
[Windows][IL2CPP] Standalone Player does not throw an Error when initial...
To reproduce: 1. Download attached project "TestSocket2018.3.zip" and open in Unity2. Open "SampleScene" scene3. Enter to Play mode4... Read more
[GPU PLM] Editor crashes in RadeonRaysMeshManager::StorePerInstanceMater...
Steps to repro:1. Download the attached project from the link in the comment;2. Open 'AVP6_Desktop' scene;3. In the Lighting window ... Read more
Lighting generation dialog only resets after mouse move
-e: when generating lighting explicitly after it is done the buttons only switch back after some interaction -repro:--create new pro... Read more
[Android] Build&Run doesn't deploy apk on device when split APKs by targ...
How to reproduce:1. Create a new project2. Switch platform to Android3. In Player Settings enable "Split APKs by target architecture... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Specular lighting visible in a camera with Path Tracing when Preserve specular lighting is disabled in observed material
- Cinemachine package throws CS1061 errors in the Console when installed in a project that has HDRP and URP installed
- Editor.log file size grows rapidly when a scene exceeds the "Maximum Shadow on Screen" limit setting in the HDRP Asset
- Player build freezes after calling Application.Quit() when the scripting backend is set to IL2CPP
- Texture is not applied on a Custom Render Texture when a Cubemap is selected as the texture